Weaponsmith Archive
Thread: Future Weaponsmith
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Thetactics
Sun May 16, 2004 2:28 pm
#1
I am currently master architect and have loads of Harvs out there mining me resources. After I grind Brawler, I would like to be a waeponsmith and was wondering what kind of resources I should start stockpiling. (Kelsh copper for example).
Tactissk Sciposhsho
Master Architect
Master Artisan
Hologrinding Brawler
Future Weaponsmith
Moenia
Europe Farstar
Batikki
Sun May 16, 2004 2:33 pm
#2
Thetactics wrote:
I am currently master architect and have loads of Harvs out there mining me resources. After I grind Brawler, I would like to be a waeponsmith and was wondering what kind of resources I should start stockpiling. (Kelsh copper for example).
You'll need about 450K (more or less) of grinding steel if you decide to work your way up with projectile pistol/rifle barrels, and that will get you to Master.
Past that, I recommend you look at schematics and see what you need. There are just too many to list here. A good bet, always, is to hoard copper and other metals with the highest CD and OQ you can find. You will always need those.
Good luck.
B
Tarnak_Archvold
Mon May 17, 2004 4:47 am
#3
Miniral (SR): Survival Knife, Metal Staff, Reinforced Combat Staff.
Metal (SR): Survival Knife, Sword, Vibroblade, Heavy Axe, Power Hammer, Two-handed Cleaver, Gaderiffi Baton, Stun Baton, Vibro Knuckler, Lance, Metal Staff, Reinforced Combat Staff, Vibro Lance, Rifle Stock.
Metal (UT): Reinforcement Core, Sword Core, Projectile Feed Mech.
Metal (OQ): Weapon Scope.
Metal (CD OQ): EE3 Carbine, CDEF Carbine, DH17 Carbine, DH17 Short Carbine, DXR6 Carbine, Eite Carbine, E11 Carbine, Laser Carbine, Acid Stream Launcher, Heavy Particle Beam Cannon, Lightning Beam Cannon, Rocket Launcher, CDEF Pistol, D18 Pistol, DH17 Pistol DL44 Metal Pistol, DL44 Pistol, DX2 Pistol, FWG5 Pistol, Launcher Pistol, Power5 Pistol, Republic Blaster, SR Combat Pistol, Scatter Pistol, Scout Blaster, Striker Pistol, Tangle Pistol, Beam Rifle, CDEF Rifle, DLT20a Rifle, E11 Rifle, Jawa Ion Rifle, Laser Rifle, SG82 Rifle, Spraystick. T21 Rifle, Tusken Rifle, DLT20 Rifle, Flame Thrower, Heavy Acid Rifle, Light Lightning Cannon, Blaster Power-handler.
Metal (SR UT): Anti-Vehicular Mine, DRX Mine, XG Mine.
Metal (DR OQ): Heavy Warhead Mech, Medium Warhead Mech.
Metal (CD UT): Warhead Fusing Mech.
Metal (CD SR): Adv. Blaster Pistol Barrel, Adv. Blaster Rifle Barrel, Blaster-pistol Barrel, Blaster-rifle Barrel.
Metal (HR SR): Projectile Pistol Barrel, Projectile Rifle Barrel.
Metal (QO SR): C12 Frag Grenade, C22 Frag Grenade, Glop Grenade, Proton Grenade, Thermal Detonator.
Ferrous Metal (SR): Dagger, Vibroblade, Vibro Knuckler, Lance, Reinforced Combat Staff.
Ferrous Metal (Co OQ): DH17 Carbine, DH17 Short Carbine, E11 Carbine, FWG5 Pistol, Launcher Pistol, Power5 Pistol, Republic Blaster, Scatter Pistol, DLT20 Rifle, DLT20a Rifle, E11 Rifle, Tusken Rifle.
Ferrous Metal (QO SR): Glop Grenade.
Steel (SR): Two-handed Axe, Curved Sword, Two-handed Curved Sword, Vibroblade, Dagger, Heavy Axe, Stun Baton, Vibro Knuckler.
Steel (UT): Blade Vibro Unit, Projectile Feed Mech.
Steel (SR UT): XG Mine.
Steel (DR OQ): Light Warhead Mech, Medium Warhead Mech.
Steel (CD UT): Warhead Fusing Mech, Warhead Stablilizing Device.
Steel (HR SR): Projectile Rifle Barrel, Projectile Pistol Barrel.
Steel (HR OQ): Chemical-dispersion Mech.
Steel (CD OQ): EE3 Carbine, Acid Stream Launcher, Heavy Particle Beam Cannon, Lightning Beam Cannon, Rocket Launcher, DL44 Metal Pistol, Striker Pistol, Beam Rifle, Flame Thrower, Heavy Acid Rifle, Light Lightning Cannon.
Steel (QO SR): C12 Frag Grenade, C22 Frag Grenade, CryoBan Grenade, Glop Grenade, Imperial Detonator, Proton Grenade.
Steel, Carbonite (HR OQ): Adv. Chemical Dispersion Mech.
Steel, Ditanium (SR): Vibro Axe, Long Vibro Axe, Vibro Lance.
Steel, Ditanium (UT): Adv. Reinforcment Core.
Steel, Ditanium (CD OQ): Eite Carbine, T21 Rifle.
Steel, Duralloy (HR SR): Adv. Projectile Pistol Barrel.
Steel, Duralloy (SR): Long Vibro Axe.
Steel, Duralloy (CD SR): Adv. Blaster Pistol Barrel, Adv. Blaster Rifle Barrel.
Steel, Duranium (CD SR): Adv. Blaster Rifle Barrel.
Steel, Neutronium (CD OQ): SR Combat Pistol.
Steel, Rhodium (CD SR): Adv. Blaster Pistol Barrel, Adv. Blaster Rifle Barrel.
Steel, Thoranium (SR UT): Anti-Vehicular Mine, DRX Mine.
Steel, Thoranium (DR OQ): Heavy Warhead Mech.
Steel, Thoranium (CD UT): Chemical Warhead.
Steel, Thoranium (QO SR): Thermal Detonator.
Steel, Quadranium (UT): Adv. Projectile Feed Mech.
Steel, Quadranium (HR SR): Adv. Projectile Rifle Barrel.
Iron (SR): Two-handed Axe, Rykk Blade, Heavy Particle Beam Cannon, Acid Stream Launcher, Lightning Beam Cannon, Rocket Launcher, FWG5 Pistol, Launcher Pistol, Striker Pistol, Gaderiffi Baton.
Iron (CD OQ): Beam Rifle, Tusken Rifle, Flame Thrower, Heavy Acid Rifle, Light Lightning Cannon.
Iron, Axidite (UT): Adv. Projectile Feed Mech.
Iron, Axidite (HR SR): Adv. Projectile Rifle Barrel.
Iron, Colat (SR): Two-handed Cleaver.
Iron, Dolovite (UT): Adv. Sword Core.
Iron, Doonium (CD OQ): Scatter Pistol, Jawa Ion Rifle.
Iron, Kammris (SR): Power Hammer.
Iron, Kammris (CD OQ): EE3 Carbine.
Iron, Plumbum (CD OQ): E11 Carbine, Eite Carbine, Power5 Pistol, Republic Blaster, SR Combat Pistol, E11 Rifle.
Iron, Plumbum (HR SR): Adv. Projectile Pistol Barrel.
Iron, Polonium (CD OQ): T21 Rifle.
Non-Ferrous Metal (CD OQ): Laser Carbine, D18 Pistol, Tangle Pistol, Laser Rifle, SG82. Rifle, Blaster Power-handler.
Non-Ferrous Metal (SR): Long Vibro Axe.
Non-Ferrous Metal (HR OQ): Chemical-dispersion Mech.
Copper (SR): Vibroblade, Vibro Axe, Power Hammer, Vibro Knuckler, Long Vibro Axe.
Copper (CO OQ): Light Lightning Cannon.
Copper (UT): Blade Vibro Unit.
Copper (CD UT): Chemical Warhead, Warhead Stablilizing Device.
Copper (OQ): Weapon Scope, Adv. Weapon Scope.
Copper, Codoan (CD OQ): Tangle Pistol, SG82 Rifle.
Copper, Desh (UT): Adv. Vibro Blade Unit.
Copper, Diatium (CD OQ): Adv. Blaster Power Handler.
Copper, Mythra (CD OQ): Jawa Ion Rifle.
Copper, Platinite (CD OQ): DXR6 Carbine, DX2 Pistol.
Copper, Platinite (UT): Adv. Vibro Blade Unit.
Copper, Polysteel (SR): Stun Baton, Vibro Lance.
Copper, Polysteel (CD OQ): Spraystick.
Aluminum (CD OQ): Scout Blaster.
Aluminum, Chromium (CD OQ): Spraystick.
Aluminum, Chromium (OQ): Adv. Weapon Scope.
Aluminum, Link-Steel (CD OQ): Laser Carbine, Laser Rifle.
Aluminum, Link-Steel (HR OQ): Adv. Chemical Dispersion Mech.
Aluminum, Link-Steel (SR): Adv. Weapon Stock.
Aluminum, Phrik (CD OQ): Adv. Blaster Power Handler.
Aluminum, Titanium (CD OQ): DXR6 Carbine, DX2 Pistol.
Ore (UT): Warhead Fusing Mech, Warhead Stablilizing Device.
Ore (OQ): Blaster Power-handler.
Ore, Siliclastic (OQ): Light Lightning Cannon.
Ore, Siliclastic, Crism (SR UT): Anti-Vehicular Mine, DRX Mine.
Ore, Silicastic, Crism (QO SR): Proton Grenade, Thermal Detonator.
Ore, Carbonate (OQ): Acid Stream Launcher, Heavy Particle Beam Cannon, Lightning Beam Cannon.
Ore, Carbonate (SR UT): Anti-Vehicular Mine, RX Mine.
Ore, Carbonate (UT): Warhead Stablilizing Device.
Ore, Carbonate, Alantium (OQ): T21 Rifle.
Ore, Carbonate, Ostrine (OQ): Adv. Blaster Power Handler.
Gemstone (OQ): Weapon Scope.
Gemstone (SR): Blaster-pistol Barrel.
Gemstone, Crystalline (OQ) Acid Stream Launcher, Heavy Particle Beam Cannon, Lightning Beam Cannon.
Gemstone, Crystalline (SR): Blaster-rifle Barrel.
Gemstone, Crystalline, Byrothsis (SR): Stun Baton.
Gemstone, Crystalline, Gallinorian Rainbow Gem (OQ): T21 Rifle.
Gemstone, Crystalline, Green Diamond (OQ): Adv. Weapon Scope.
Gemstone, Amorphous (UT): Chemical Warhead, Warhead Fusing Mech, Warhead Stablilizing Device.
Gemstone, Amorphous, Ryll (SR): Adv. Blaster Pistol Barrel, Adv. Blaster Rifle Barrel.
Solid Petrochem Fule (): Blade Vibro Unit.
Solid Petrochem Fule, Class 3 (): Adv. Vibro Blade Unit.
Radioactive (QO): CryoBan Grenade.
Chemical (OQ): CDEF Carbine, CDEF Pistol, CDEF Rifle.
Chemical (SR UT): XG Mine.
Inert Petrochemical (SR): Dagger, Sword.
Inert Petrochemical (OQ): Blaster Power-handler, Weapon Scope.
Polymer (SR): Curved Sword, Rykk Blade, Two-handed Curved Sword.
Polymer (OQ): Light Lightning Cannon, Adv. Blaster Power Handler, Adv. Weapon Scope, Adv. Chemical Dispersion Mech, Chemical-dispersion Mech.
Polymer (SR UT): Anti-Vehicular Mine, DRX Mine.
Polymer (UT): Chemical Warhead.
Polymer (DR OQ): Heavy Warhead Mech, Light Warhead Mech, Medium Warhead Mech.
Polymer (QO SR): Glop Grenade, Imperial Detonator, Proton Grenade, Thermal Detonator.
Liquid Petrochem Fule (OQ): Flame Thrower.
Reactive Gas (DR OQ): Light Warhead Mech, Medium Warhead Mech.
Reactive Gas (OQ): Blaster Power-handler.
Reactive Gas, Irolunn (OQ): Adv. Blaster Power Handler.
Reactive Gas, Skevon (DR OQ): Heavy Warhead Mech.
Inert Gas, Hydron-3 (DR OQ): Heavy Warhead Mech.
Inert Gas (): Warhead Stablilizing Device.
Wood (SR): Heavy Axe, Two-handed Axe, Reinforced Combat Staff, Wood Staff, Rifle Stock.
Wood, Deciduous, Corellian (SR): Adv. Weapon Stock.
Message Edited by Tarnak_Archvold on 05-17-2004 01:48 PM
Message Edited by Tarnak_Archvold on 05-17-2004 01:48 PM
Byra
Mon May 17, 2004 6:23 am
#4
Tarnak_Archvold wrote:
A whole bunch of stuff
You're gonna make the poor man cry 
salatiousCrumb
Mon May 17, 2004 7:35 am
#5
Ostrine Ore / Ryll Gemstone / Desh Copper.
these 3 are used in crafiting more then anything else and dont spawn to often so if you can lay some mines down on them whenever they spawn you should be in good shape when you make Master.
Ostrine ore is probably the single most hardest thing to come buy 
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