Weaponsmith Archive

Thread: Initial Thoughts On The SE

Rolsskk
Sun May 16, 2004 7:54 pm
#1



From the info that I've seen at stratics (http://swg.stratics.com/), it looks like weaponsmiths are totally being sidestepped in the SE and compacted into other professions, the pilots. So, what are your thoughts, comments, and critiques for those of you who wanted to be starship WS? I'd love to see it where the WS community is depended upon to make the components for the weapons and such, thus not making us obsolete.

Message Edited by Rolsskk on 05-16-2004 08:02 PM



Rolsskk - Starsider Server
=Retired Master Weaponsmith=
Proprietor of Sentinel Armaments
Resident of the City of Libertas
PyscoJuggalo
Sun May 16, 2004 8:26 pm
#2

I looked at the trees and it only said "basic weapons" under the "core systems" tree, maybe advanced weapons are made in the Fire Arms/Munitions trees of weaponsmith?





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
d0qtrX
Mon May 17, 2004 5:50 am
#3

I am really hoping that we weaponsmiths will be able to craft advanced custom weapon systems for ships.
Dodece
Mon May 17, 2004 9:16 am
#4

I think we already have a weapons component for the se. Ever wondered what that heavy warhead was for? From what I understood it was to go into vehicles. Which will never come out now, and in the space craft. I think they are equivalent to missiles.
warrenowen
Tue May 18, 2004 12:21 am
#5

They have talked about interdepency of the professions before, and the space expansion is a real opportunity for that to happen. In my mind what should happen is that we can provide new mountable weapons, schematics only available after the SE is purchased by a player. Armorsmiths should be able to add shields/hull plates, image designers should be able to customise the look of the ship, tailors should get a bunch of new flight uniforms, chefs get new foods to aid the new skill requirements, smugglers should be heavily involved somehow etc etc. If they just make it "Shipwrights make them and pilots fly them" then they are wasting everybodies time.

I was disappointed that three of the professions turned out to be "Pilot Rebel/Pilot Neutral/Pilot Imp" - I was hoping for something more imaginative somehow.



Rino Vasameh
Rino-McDeath Traders
Ahazi Server : -630 2930 Dantooine
(450m N of Mining Outpost)
Purveyors of Quality Weapons that Kill Things


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