Weaponsmith Archive
Thread: Weaponsmiths and Force Sensative skills
Page 1 of 1
Nocturnal_Monkey
Thu Jul 01, 2004 7:41 pm
#1
I dont know how many weaponsmiths saw this but in the Jedi Revamp FAQ post on the jedi prof forum there is a list of new skills coming out after pub 10 I think, and if someone made a weaponsmith on their FS slot they could get these skills in the Force sensative skills with Weaponsmith:
Crafting Mastery:
- Experimentation (force experimentation +20): Increases your chances of getting an Amazing Success.
- Assembly (force assembly +20): Increases your ability to succeed while crafting.
- Repair (force repair bonus +20): Increases your chances to repair a damaged or broken item.
- Technique (crafting technique +4): Decreases you chances of failing while crafting.
You guys could make some awsome junk, if anyone would actually make a FS weaponsmith.
MichailArris
Thu Jul 01, 2004 9:04 pm
#2
Nocturnal_Monkey wrote:
I dont know how many weaponsmiths saw this but in the Jedi Revamp FAQ post on the jedi prof forum there is a list of new skills coming out after pub 10 I think, and if someone made a weaponsmith on their FS slot they could get these skills in the Force sensative skills with Weaponsmith:
Crafting Mastery:
- Experimentation (force experimentation +20): Increases your chances of getting an Amazing Success.
- Assembly (force assembly +20): Increases your ability to succeed while crafting.
- Repair (force repair bonus +20): Increases your chances to repair a damaged or broken item.
- Technique (crafting technique +4): Decreases you chances of failing while crafting.
You guys could make some awsome junk, if anyone would actually make a FS weaponsmith.
Actually the only one i liked was the tree for surveying. It jacked up the survey reading range to 380 meters from 256 meters.
As fr the others I didn't really see a lot of difference.
Gunga000
Thu Jul 01, 2004 11:21 pm
#3
where is the link to show all the trees of the force sensitve boxes (that shows all this)
TheVirg
Fri Jul 02, 2004 7:56 am
#5
With my mon cal on wanderhome I can survey at 320m the step higher than 256. And he hass 0 FS skills
nojediiam
Fri Jul 02, 2004 5:43 pm
#6
So did they decide to remove extra experimentation points (as in getting +12 without tapes or even +14 with tapes)? I never saw any Dev comments to that end but this does not say anything about getting extra exp pts.
Pheloneus
Sat Jul 03, 2004 7:25 am
#7
not sure on this one, guess we shall see when weaponsmiths actually try getting to be force sensitive
Page 1 of 1