Weaponsmith Archive
Thread: Weapon Assembly
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jiperz
Sat Jul 03, 2004 1:51 pm
#1
Can you go beyond 10 points with this skill? I know it is good toget 12pts on experimentation. Is it just as vital for assembly?
neilc
Sat Jul 03, 2004 2:03 pm
#2
U can max weapon ass to 25, same with any mod. however its waste of time on weapon exp as it takes 10 tape points to get 1 extra exp point.
I have total of +10 to weapon ass, and i think i do get better results. i fill boxes in experimentaion using one point more oftern, get alot less failures (i got belt at same time as revamp so im not sure if its due to this).
jiperz
Sat Jul 03, 2004 2:11 pm
#3
Thanks for the quick response. I have heard alot of fuss made over the experimentation tapes and the importance of being a 12pt weaponsmith but I've not really heard much about the assembly points. I just did a 1 mill buyout on a CA weaponassembly +4 tape and I have the belt. I hope this leads to a higher starting point before experimentation.
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