Weaponsmith Archive

Thread: How do you get skill mods on weapons?

Corrupt3d
Sat Aug 28, 2004 10:06 am
#1

First off, Im not a WS...



that said, I've seen weapons with skill mods, like +6 ranged defense, etc. How do you do that?



________________________________________________________________
Yoszi Sha-was | Master Bounty Hunter - Master Carbineer
Rayzi Sha-was | Master Weaponsmith - Master Artisan - Master Merchant
Proud member of NRO - what happened when SPECTR and ViBM's child merged with NRO
Summerflame
Sat Aug 28, 2004 10:35 am
#2

those weapons are looted from mobs. Allthou theres a few specieal schematics that creates weapons with dot and/or mods. Those are fixed thou and only on a few special weapon schematics.




----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Nawara99
Sat Aug 28, 2004 10:37 am
#3

Loot weapons and theme park reward weapons have stats. Don't know if there are player made ones. I'm just a holo master WS..hehe.
AldaronTavish
Sun Aug 29, 2004 12:15 am
#4

Modified republic blaster, Featherweight FWG5's, and Enhanced E11 are built by WS using a looted schematic with limited uses. These are usually looted from the theme parks.

Any other weapon with mods is a lotted weapon from mobs.

There are of course other looted schems with limited uses but those don't have mods on the weapons.



Nirantani
Elder Smuggler

Kendrick Starwolf
Spy
Ahazi

Page 1 of 1
Previous Next