Weaponsmith Archive

Thread: Losing my FWG5 cert... what should I use?

Frackk
Sun May 30, 2004 9:46 pm
#1

OK since I have to drop my pistol down another block to be able to try a little better CH level pet, I was wondering if there's any sense in trying to get my local weaponsmith to make a good Power 5 or Striker pistol. Both? Either? Neither and stick with a Scout?


Also, perhaps one of you good weaponsmiths could tell me if I will be limited to just Energy pistols after dropping the FWG5 as well. What type of damage are the pistols I mentioned before?


Thanks much.





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Dhaishan
Mon May 31, 2004 4:14 am
#2

The pistol that is most overlooked is the DL-44 metal pistol. Even with my 10 points, I can get it to much higher damage than the Scout Blaster. Typical stats for an unsliced DL-44 are like 170 max, 2.3 speed and min somewhere around 100 (can't remember off the top of my head).


Compare this to the Scout and you get much higher damage, but slightly slower speed. The striker pistol is pretty much useless unless you want to hunt Nightsisters. The damage and speed on it is very poor, and most things have high kinetic resists. I've never seen or made a Power5, so couldn't tell you the stats, but I can't imagine it is particulary good due to its lack of usage.


You will be stuck with energy and kinetic damage if you drop pistols 4, but as most things with energy resists also have heat resists, it won't make much different not using a FWG5. The FWG5 is overrated in my opinion, you'd be much better finding a really good DL-44 and getting a decent slice on it.



Dhashian Fuaretyn
TKM, Novice Commando, Aspiring Carbineer
Dodece
Mon May 31, 2004 6:22 am
#3

DH17 is so overlooked it just makes me sick this gun kills the dl44 with ease. Here are the stats on mine 99 151 1.8 speed. Yeah its energy, but I have found that it is just a really effective weapon since it has such a high minimum damage its quite reliable on the damage it does do. Power five is not a very impressive weapon no matter how you look at it while a striker does kinetic damage. Though the striker has a rather poor low end damage you can get a decent high end damage. From my experience I think you should invest your skill points in rifles they go alot better with creature handler anyway. Allowing you to stay safe and do alot of damage.
BrokenDrum
Tue Jun 01, 2004 4:25 am
#4

I agree on the DL-44, it stomps the scout and is slightly better than the DH-17 pistols (which are more Scout like). I usually sell several once it has been pointed to since for some reason folks never seem to look at it by themselves <dunno>


HAM is about equal across the board and the 44's are cheaper to make than both of the other listed weapons, so they sell for $1K less (at least here anyway). Other than visual, there is no great difference between DL-44 Metal and the standard. See if you can get them with a scope, since HAM is so low. Doubles the Ideal into the 50's for not muchadded cost.





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WerrtZer
Tue Jun 01, 2004 4:59 am
#5

I can't believe noone has suggested a pre-publish Rep Blaster yet in this thread. One of these well made with a scope and speed slice is the ultimate unskilled weapon, especially for it's long range accuracy. I don't know how hard it'll be to find such a weapon on your server but you should at least look into it. Having said that I would still carry a dh17 for shorter range accuracy (possibly a krayt one if you can find it).


Both these pistols still limit you to one dmg type but at least the RB is AP1.





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CaptVonbek
Tue Jun 01, 2004 6:39 pm
#6

yep, but the republic blaster looks hideous. really bad. the ole metal 44 looks spiffy. mine is 222 max damage at 2.2 spd and cost me 1k for pistol and 1k for slice. slap on a powerup and its rockin. yeah, it has no AP but consisdering if you are using it and not elite prof weapons you really shouldn't be attacking critters with light armor. i love mine.


side not. try to stay clear of overcharge, it eats pistols like no ones business. love your gun and no one else will.


EEMAN
Tue Jun 01, 2004 8:37 pm
#7






WerrtZer wrote:

I can't believe noone has suggested a pre-publish Rep Blaster yet in this thread. One of these well made with a scope and speed slice is the ultimate unskilled weapon, especially for it's long range accuracy. I don't know how hard it'll be to find such a weapon on your server but you should at least look into it. Having said that I would still carry a dh17 for shorter range accuracy (possibly a krayt one if you can find it).


Both these pistols still limit you to one dmg type but at least the RB is AP1.









you guys are missing the point of this poster.. you arent making recomendations toa master pistoleer... this is a guy who have almost no speed and no accuracy. Pre-fix republics have high damage but a +0 when you are marksman pistol 3 is as useless as teats on a bull.Same thing with the DL-44, sure the damage is high but the speed is a bit slow..especially the metal ones. My non metal come out w/ the same damage and are -0.4 faster than the metal ones. What this poster needs is something with very high accuracy and fairly fast but still does damage in the 150's or higher. The poster's most damaging special is Healthshot1 spammed over and over.


see for yourself at http://killyourpc.org/swg/swg_dps.php his speed mods are +20


using one of my old unsliced scout blasters 76-146/1.6 his DPS using HS1 is 255 but its accuracy is low so Id reccomend Now check out the DPS w/ a D-18


52-133/1.3 speed HS1 has a dps of 266 even tho max damage is lower

Ideal +46 @ 15m

HAM 12/28/12


and using a dh-17 pistol HS1 has a dps of 312 on this weapon


97-153/1.5 speed

Ideal +24 @ 15m

HAM 20/38/12


you could get more accuracy on these if you experiment range instead of hams on the scopes.

Other thing to consider is the DL-44's ideal range is 8m meaning that once you exceed 8m your calulating against the -80 @ 64m modifier as it relates to the distance between 8m and 64m. Again this player has a very low accuracy at marksman pistols3 and this too will hurt him in that arena. If the 38 (or higher) action ham doesnt affect you (assuming your unbuffed since nothing should affect you buffed)then the dh17 with a range experimented scope is the way to go for DPS for HS1.


Ive personally tried the pre-patch republics w/ minimal pistol skills and concluded that the damage whenI do hit the target is higher.. the time between sucessful hits negates any bonusin damage from that weapon. Missing stinks



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
afireinside848
Tue Jun 01, 2004 8:45 pm
#8

Id go with striker pistol.Its surprisingly fast, especially when sliced.WhenI was raising pistols I almost didnt want use the higher req pistols because it does good amounts of dmg really fast.
Dodece
Tue Jun 01, 2004 8:46 pm
#9

Well to be honest a pre nerf republic is highly sought after and usually more expensive. On the hand of pistols 222 max dam dl44 is an excelent slice job and perhaps a high energy power handler enhancement. Mine get up to 180 max and I am useing plus nineteen hundred polysteel and 1400 doonium iron. What most people overlook is the range or damage is actually more important then the high end damage. More often then not you will end in the lower third of your damage arc. When someone has few skills, and is looking to spray damage. A more consistent shot is well worth it. Not to mention with the proper slice you can get a dh17 pistol well under 1.5 seconds.


On the other hand take a look at scatter pistols and dx2s they have an inate shorter damage arc that is why these weapons are better then the lower ones. Even if they have armor peircing and acid damage. It shows the point. Go for the gun with the smallest damage arc.


I would make one more point the poster is looking to support a creature pet with his fire, and there is no telling whether he will even use the proper range mod. If he is not going to use a proper range mod the best scope in the world will do him no good. If he is not going to use the range mod a well endowed scout can be quite effective. Since it is more forgiveing on the range mods,


Jez3an
Wed Jun 02, 2004 2:09 am
#10

I like Power5 Pistol AP1 and Cert Pistol 3 on the marksmen tree.Its is slower


but put a sliceand power up on thatwith AP1.


Ok with a 30% damage slice and 30% powerup to Max damage your looking

at a 80-322 2.6 pistol. Now you add the AP1 to that your looking at

400 damage to unarmored targets and no penalty to AP1 targets e.g. all

armored PC's


D18 Pistol 55-131 1.6sec wnd:19.8% ham:11-27-11
DH17 Pistol 99-151 1.8sec wnd:24.7% ham:20-38-11
DL44 Metal Pistol 57-168 2.3sec wnd:19.9% ham:11-33-11
DL44 Pistol 58-167 2.1sec wnd:20.7% ham:11-30-11
DX2 Pistol 102-161 2.5sec wnd:25.6% rng:20/38/-90 ham:23-41-15
FWG5 Pistol 61-172 2.1sec wnd:21.2% ham:11-36-18
Power5 Pistol 62-191 2.6sec wnd:22.7% ham:17-41-16
Republic Blaster 66-199 2.7sec wnd:27.5% ham:19-49-19
SR Combat Pistol 80-155 3.2sec wnd:25.3% rng:2/1/-80 ham:26-42-15
Scout Blaster 76-148 1.9sec wnd:20.4% rng:17/21/-90 ham:11-23-11
Striker Pistol 79-127 2sec wnd:22.2% ham:12-31-20


These are rough stats with no enchancements and standard components

no theme park loot, plus these are by no means the best you can get.



Sherina Elderwood, Bria.
Vendor -4211 6371 Next to Tusken Fort (THC Mall) Near Mos Vegas and Tusken Vale

Master Weaponsmith, 11pt
Master Artisan
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Trean
Wed Jun 02, 2004 2:41 am
#11

Get a high velocity blaster pistol barrel(loot drop from them park) a krayt tissue and go to down on a regular DL44, that metal version is just slower only reason its there is to make an all silver gun . Get the DL44 and you are good to go, I usually can get mine to 170ish damage at 1.9 speed and that is with non-loot components.



This argument is over, thanks for coming.





Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

EEMAN
Thu Jun 03, 2004 8:44 am
#12






Jez3an wrote:

I like Power5 Pistol AP1 and Cert Pistol 3 on the marksmen tree.Its is slower


but put a sliceand power up on thatwith AP1.


Ok with a 30% damage slice and 30% powerup to Max damage your looking

at a 80-322 2.6 pistol. Now you add the AP1 to that your looking at

400 damage to unarmored targets and no penalty to AP1 targets e.g. all

armored PC's


D18 Pistol 55-131 1.6sec wnd:19.8% ham:11-27-11
DH17 Pistol 99-151 1.8sec wnd:24.7% ham:20-38-11
DL44 Metal Pistol 57-168 2.3sec wnd:19.9% ham:11-33-11
DL44 Pistol 58-167 2.1sec wnd:20.7% ham:11-30-11
DX2 Pistol 102-161 2.5sec wnd:25.6% rng:20/38/-90 ham:23-41-15
FWG5 Pistol 61-172 2.1sec wnd:21.2% ham:11-36-18
Power5 Pistol 62-191 2.6sec wnd:22.7% ham:17-41-16
Republic Blaster 66-199 2.7sec wnd:27.5% ham:19-49-19
SR Combat Pistol 80-155 3.2sec wnd:25.3% rng:2/1/-80 ham:26-42-15
Scout Blaster 76-148 1.9sec wnd:20.4% rng:17/21/-90 ham:11-23-11
Striker Pistol 79-127 2sec wnd:22.2% ham:12-31-20


These are rough stats with no enchancements and standard components

no theme park loot, plus these are by no means the best you can get.






Power5 is not AP1 it is AP0



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
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