Weaponsmith Archive
Thread: Cap on weapons??
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heavensgate
Sun Jul 03, 2005 3:49 am
#1
I heard that there is a cap on how good you can make weapons now is this true?? Ive heard that there is no use finding the best resources anymore that a cap was places so that weapons can only be made so good so that you can use so so resources and make weapons as good as someone with perfect resources?? Im a master artisian trying to decide what class to become from here but back in the old days half the fun for me was searching the galaxy for the best resources so that i could make items better then my competitors
I used to be a doctor before they took the ability to make my own medicines away which i enjoyed trying to constantly make a better stim
so far im extremely up happy with the combat upgrade entertainers can only give a xp buff and heal bf so the skill to heal mind wounds is useless
and since they took my ability to make medicines at a doctor that become boring not to mention all the resources i have to make medicines i cant make anymore nothing like having a millions of recourses you cant use anymore
i have station access which lets me play swg eq 1 and eq 2 but honestly if my brother did like this game so much id quit
they have made all three games exactly alike just different icons force you to group and make ever class race ect the same
just kinda boring after a while
Feistin
Sun Jul 03, 2005 8:39 am
#2
The fact that weapon are capped is true. For a list of the cap, see the sticky on this same forum.
The part about someone witth average ressource able to match the best ressource is, in my opinion, wrong. If you want to cap a weapon stat (save wounds %), you MUST have top resssources, and +150 tissues/gorax shards as well to cap damage on CL54 weapons
The part about someone witth average ressource able to match the best ressource is, in my opinion, wrong. If you want to cap a weapon stat (save wounds %), you MUST have top resssources, and +150 tissues/gorax shards as well to cap damage on CL54 weapons
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