Weaponsmith Archive
Thread: Experimentation with ABPHs and Krayt Tissues.
Page 1 of 1
Shysty
Thu Aug 25, 2005 8:57 am
#1
Ok. Ive read a ton of posts regarding krayt tissues and making abhs but I cant seem to get a clear answer on this. Im a 12 point smith with +21 in exp +23 in assembly tapes, port, inspiration buff and Pryollin cake. My crafting device is 14.82 rating and my crafting station is 44.21. So Im starting to dabble in Krayt tissues and Id like to know where Veteran WSs put their points.
Assuming that I get a 29%of the initial assembly, When using Krayt Tissues(4)(158 damage) to make a schem for 3 similar ABPHs, where would you put your 12 experimentation points to make a low sac high damage adv laser rifle? Is there a point where you shouldnt waste any more exp on damage?
DawinGamond
Thu Aug 25, 2005 9:06 am
#2
For crafting out the subs, you'll notice a larger return for your experimentation point investment if you put your points into Efficiency first followed with either Damage or Speed depending on your preference. Once you craft the final product however (unless you want to CAP the SAC) put as many points into damage followed with SAC (speed if you're trying to increase DPS).
maigy
Thu Aug 25, 2005 9:52 am
#3
Generally I always go SAC 1st on subs then damage and then on the final product I go damage then SAC... Yesterday I capped damage and SAC on a trando hunting rifle so I put the rest into speed
Shysty
Thu Aug 25, 2005 8:52 pm
#4
priceless info! I noticed that when exp with subs past the 66% mark i wouldnt get a lot of return for my points. Capping sac is first is helping me kick out better weapons. Thanks All!!!
DawinGamond
Fri Aug 26, 2005 5:16 am
#5
That's what we're here for. ![]()
Let us know how your weapon (I'm assuming ALR) comes out with those 158 tissues.
Shysty
Fri Aug 26, 2005 8:13 am
#7
yew that was not what i thought would happen. Let me post a link.
http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=94759
Shysty
Fri Aug 26, 2005 8:14 am
#8
Im pretty happy with the build, but I got a lil greedy and tried to max the damage. Th resources I used were also not server best, but wer'nt too bad.
maigy
Fri Aug 26, 2005 8:29 am
#9
I think you may have made a mistake crafting the ALR. IMO you need to getthe SAC down to less than 90 for it to be good. This is just my opinion, take this crafting session as a learning experience.
On my sub-components I ussualy use ABPH with SAC -8, Barrels with SAC -6, and Stocks with SAC -20, this allows me to easily get to around 84 SAC without sacrificing too muxch damage.
Shysty
Fri Aug 26, 2005 8:41 am
#10
All the sub components were crafted with maxed out sac. On the final build, I maxxed out damage and didnt have enough for sac. Definetly a learning experience. Next time, Ill get the damage up to 1100 and everything else on SAC. Now to get my hands on some more tissues.
Page 1 of 1