Weaponsmith Archive

Thread: What guns Can be Made with 2 Krayt Tissues?

Jerele
Sun Feb 08, 2004 4:10 pm
#1

UP there.




::Jerele Boh::

Master Rifleman Master Swordsman
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LemyDaBigHairyWookie
Sun Feb 08, 2004 4:30 pm
#2

none can unless you count the singel tissue guns... E11 Rifle/Carbine, DH17 Snub Carbine, DH17 Carbine/Pistol, D18 Pistol, DL44(Metal) Pistols, DLT20(a) Rifles, and the Scout Blaster



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Jerele
Sun Feb 08, 2004 4:51 pm
#3

how many for republic blaster?




::Jerele Boh::

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LLJK_Griz
Sun Feb 08, 2004 5:03 pm
#4

three identical




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Raiyne
Mon Feb 09, 2004 5:16 am
#5






Jerele wrote:
how many for republic blaster?





I think you are getting confused...it takes 2 identical components (with tissues built in) to assemble the gun, but it takes a third identical tissue to make a factory schematic to create the two identical components. Wow...that was prolly no help either



Raiyne
Abbell
Mon Feb 09, 2004 5:42 am
#6

If the tissues are already in a handler then a republic blaster can be made. If not you can only make single tissue guns. For example if you have a set of 6 tissues.... make a schematic using one... use that schematic to create 5 power handlers with the others... make a laser carb with three (I believe that is right)... and you will have 2 left over to make a Rep Blaster.



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wyx1
Mon Feb 09, 2004 9:27 am
#7

This is confusing me! So with 4 tissues I can make 3 identical dh17 carbs?



Zubenel Genubi

ATK Master Musician, Master Entertainer, Master Carbicide..
LLJK_Griz
Mon Feb 09, 2004 9:36 am
#8






wyx1 wrote:
This is confusing me! So with 4 tissues I can make 3 identical dh17 carbs?






The DH17 requires one power handler, so no factory runs are required.


You could use one tissue on a schematic to make three identical power handlers, or you couldhand-craft four non-identical power handlers which would then be hand-crafted into four non-identical carbines.


If you've made a schematic, you could use your three identical power handlers to hand-craft three non-identical carbines, or you could use one to make a schematic to produce two identical.


The four non-identical hand-crafted is the best option since more weapons = better chance of good slice.




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wyx1
Mon Feb 09, 2004 9:52 am
#9

thanks for the reply I understand now!
So if a Weaponsmith asks for 4 tissues for 3 dh17s he either cant be bothered to hand craft, dosnt know what he/shes doing or trying to shaft me, correct?



Zubenel Genubi

ATK Master Musician, Master Entertainer, Master Carbicide..
LLJK_Griz
Mon Feb 09, 2004 10:27 am
#10


More hand-crafting attempts = more chances to crit-fail or get a crap experiment


If they're really good tissues I'd do the handlers in a factory to prevent them being screwed up from crit fails or crap experiment results, it halves the number of crafting steps involved and thus the chances of bad results.


For four tissues it wouldn't be worth it to make the guns in the factory, but it's good forbigger batches oftissues if you can get a good schematic in the first try or two.

Message Edited by LLJK_Griz on 02-09-2004 12:30 PM



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