Weaponsmith Archive
Thread: can flame thrower and acid rifle for commando be kryat tissue enhaced
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PadawanChong
Thu Jan 15, 2004 2:07 pm
#1
Mods don't stack, so using 5 +30 dmg won't add 150. It adds 30.
And on dmg, higher is better. On speed, lower is better. Just realize that -1.3 is lower than -.3
sabacc1000
Thu Jan 15, 2004 2:07 pm
#2
higher damage and lower speed are better. Only the stats of one tissue count toward the final product.
reaverone
Fri Jan 16, 2004 1:53 am
#5
anthoer question is kryat tissue better higher or lower? and if you use more than 5 tissue does the gun get stronger because have whole bunch at same level?
Ragnash
Fri Jan 16, 2004 6:40 pm
#6
Technically you need 5 Tissues per weapon, 1 for the schematic and 4 for the gun. If you had 9 Tissues and were lucky enough to get greats or better on the Assembly and all the Experimentation then you could make 2 Flamers or 2 Acids,,,, or one of each
1 Tissue for the Schematic and 8 APH's for the 2 weapons.
jgolgo13
Tue Jan 20, 2004 8:31 pm
#7
This can be done, I have a flamer I made that does [email protected] speed, got a nice speed slice with that one too. 1k hits per second, specials take 3 seconds(Flame IV of course).
My normal ones do [email protected] on Valcyn.
Skaylar on Valcyn.
Surkram
Tue Jan 20, 2004 11:10 pm
#8
Wooooo nice Flamer Skay mine are nearly as good ![]()
Sukram
Master DE
Master Weaponsmith
City-Adoria
Dantooine
valcyn
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