Weaponsmith Archive
Thread: Wouldn't weapon repair Mods be better if they were given to Mas. Artisans...?
Well, if you're on here, you're most likely a Master or budding WS and since last patch are getting random tells asking if you can repair someones cherished VKs or Damage sliced Spraystick or whatever.
What the hell the devs were thinking of when they introduced this is beyond me ( I want some of whatever they're on
). This professsion is already a headache in terms of tells without giving us more to deal with.
Further, we are now expected to make repair tools and do a repair service, which in turn (if the repair is successful)denies us, or one of our fellow smiths, a sale. This IMO provides disincentive for any smith to provide the service. Also if the actual repair mods work (anyone know if they do?) and you still break the weapon, are you expected to replace it...? A lot of combatants seem surprised when I macro-tell my response back to them on this subject. They say, they will pay well, I say I can't ensure success, they say, you're a WS dude, I say so buy a newgun from me then : end of discussion.
A proposal to pass the repair business for weapons (and Armour since AS face the same problem) over to the partially useless Mas. Artisan should be made by WS/AS on all servers. It would provide incentive to actually become MA and also provide much needed income for them as well. This in turn would take away the pain of weapon repair. On this point MA actually make the highest stats repair tools right now, so it makes further sense that the mods would be better given to them.
There are logic arguments that in RL you take a broken gun to a gunsmith not a Radioshack, to have it repaired, but this is SWG where logic plays little significance.
Anyone any thoughts on this...? How do you deal with repair requests...?
I have to agree with Chong, repairing weapons is simply good service. There isn't a better demonstration for consideration and appreciation of your customers than repairing their weapons for them.
Frankly, weapons change too often for me to feel it's really fair to ignore repair requests. I feel terribly guilty when I load up a bunch of weapons in stock, and then the next day a resource shifts in to make all old weapons improved. So, I have a bunch of poor guys having to rebuy all these new weapons, even though they just bought a slightly lesser version yesterday.
I wouldn't say you're a bad person to ignore repair requests, but I would say it would earn you a lot more customer respect if you just sucked it up and helped them out. Money eventually will not matter much, so losing the money fromone sale will mean nothing.But it will guarantee you'll get that same customer coming back to you for the improved weapons and telling all of his friends how helpful and nice you were to him.
I just want to know why they come to me with their favorite WS's gun to repair? why cant he do the repairs on his own guns? I have no problem repairing one of my guns, and sometimes I even repair other peoples guns for a price.You might say 'well he may be offline, or maybe they didnt want to travel to xyz' but I get more than an occasional request, more like ever 10min when my title is on. Seems a bit frequent considering how many weaponsmith there are around.
My simple rule is: Fix it...
If I'm waiting for a shuttle and have a repair tool on me, I'll ask if anyone needs a repair. It might cost you a weapon right then and there, but people remember you and mightpossibly be a good customer and buy several in the future.
You ever get free cereal samples or laundry detergant in the mail? Do you think they're afraid they're going to lose you as a customer. Nope. It's called marketing.
In this game, EVERY fighter needs a weapon. What's to separate you from the other numerous masters who can pretty much all make the same quality guns?
Answer?
Good Service
Well, in some cases. Price... But as a whole, make customers want to come back to you and they will
I've had a couple of people come up to me asking for weapon repairs recently and the thing I've noticed is they all seem to ask very sheepishly. It's like they think I'm gonna bite their heads off for just asking. I can't help but wonder if other WS's out there are giving these people a hard time. I'vebeen happy to help them but in truthI haven't reallybeen thing of the fact that I'm hurting my own business. Now I'll have to keep it in mind next time.
Let me ask a question or two about the weapon repair tool while I'm here. The very first weapon I repairedI destroyed(talk about embarrassing). The next one I did knocked the total condition down like 200 points. Both the tools I was using were around 80% functionality. Now, do any ofmy WS or Artisan skills have any effect on the success of a repair? Is that 200 point loss normal or a bad result?And does the original condition of the weapon have anything to do with it, ie is a 245/1000 weapon harder to repair than a 800/1000 weapon? Finally, does a loweringweapon condition effect the performance of the weapon? If it doesn't and someone brings me a 245/1000 weapon then it would seem to me that they should wait till the weapons at under 50 or so that way they get the most use from the weapon possible before chancing it being destroyed by repairing it. Feh. Maybe I should just skip repairing weapons altogether.
Kendal Yar - Bloodfin
My favorite repair request was some guy that had an Esraf weapon back in the day of the adv parts before irolumn despawned. He brings it to me with a 110/500 condition. I ask him why he didn't get it fixed before it reached half condition and he said whats it matter. I quickly pointed out that a guns repair success significantly decrease after the gun drops below 50% quality. It's hard to break it to these guys that because they waited so long, their prized gun is now junk.
Deceptus
I once had someone bring me a gun with a condition of 0
I repaired it, but it didn't bring back the stats. He was still doing 1 dmg for every shot. LOL He ground that sucker down to a nub.
I have not charged for a single repair yet. The repair kit is real easy to make.. and I always warn the customer that it might break. Most customers tip me after the repair, others .. well.. they don't like the fact that they got a reduced Max condition, which of course is out of my hands.
I don't find that repairing weapons hurts.. in fact it's a nice way of advertising my business and showing others that I am quite compassionate.