Weaponsmith Archive
Thread: With DarkCipher leaving, what's going to happen re: State of the Profession?
I'll be happy to do one, but I'd need info from Cipher on what the biggest issues are, and I'd want to throw out some ideas of my own for polling. In short, I'd be willing to step in as correspondent, though I doubt I've got the credentials for the job (seeing as how I'm still a novice :smileysad
. I'd be happy to do it, though, at least for the interim.
Regardless, we DO need a state of the profession post to tie things together, so that TH has something to work with when he shows up here.
We had that big list of bugs a couple weeks ago and the "compile your issues" thread a while before that (which is still stickied). Not much has changed since those, so an official State of the Profession would just be all repeats of old issues (chem dispersion mechanisms, republic blaster, stats on plumbum/polonium/etc, why does the elite carbine suck, why does the LVA have -55 accuracy, why are HAM and range experimentation worthless, WHY IS THE KRAYT STAT DUPE EXPLOIT STILL NOT FIXED, and so on)
TC patch notes posted today said they fixed the experimentation on projectile feed mechanisms, and added the DLT20 rifle and metal staff schematics (hooray morecrappy newbie weapons thatno one will buy). I didn't see anything else of interest besides the general experimentation change which is going to suck and make every crafter and customer complain.
LOLOL!!
Good point EE. I've been beyond that concern for so long, it didn't even dawn on me.