Weaponsmith Archive

Thread: Made a Rifle with 1183 max damage that does 1point of damage from the new BH loot???

Illtryagain
Tue Aug 16, 2005 4:41 am
#1

HI any input that would help me wound be most appreciated.

I crafted 2 rifles and a DL44 xt from the new BH loots.

1 of the rifles crafted with all 3 comps. stock, scope & cells came out fine and works good BUT the second rifle crafted from a stack of 6 cells and a scope with +61 to Acc and a pre-nerfed stock only do 1 point of damage and so does the DL44 XT that I crafted from the same crate of power handlers and the same scope.

And thats they ONLY do 1 point of damage reguardless of type of special or weather they have a PU or not

ANY help on how or when these weapons can be fixed so the do the accual damage would be GREATLY appreciated.

the stats on the weapons are:

adv.laser rifle

slice 2% damage

7% speed

speed 2.26

Dam 488-1183

Acc 63

W 14.95%

base DPS 370.17

SAC 82


DL44 XT

slice 12% speed

speed 1.75

Dam 359-948

Acc 63

W 10.35

base DPS 372.2

SAC 68


Rewa Akoqi<12point MWS><FLURRY>

Summerflame
Tue Aug 16, 2005 4:43 am
#2

The looted scopes and stocks are bugged atm, theres a fix on TC for the components (only works for those dropping after the fix goes live), but the devs have promised to fix weapons as well sometime in the future. (no ETA atm though)



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



leighthal1967
Tue Aug 16, 2005 4:44 am
#3

The Devs know about this and a fix is on the way.Just hold onto these until then.



01101001111010101011
10011
100110010111100

10000010001100101011
11001100111110000100
01111011011010111000NONI
01110101111110011010 -V-
11101101001110011000 "WE'LL BE SEEING YOU..."


Illtryagain
Tue Aug 16, 2005 4:50 am
#4

Thanks guys thats reasuring since thats the best rifle I crafted so far


but the other rifle I crafted with all looted components works fine and so does the FWG5 feather weight I crafted with the casings and a scope


BTW I think I busted the speed cap on the feather weight I crafted cause after the slice it have a un mod speed of 1.67


Summerflame
Tue Aug 16, 2005 4:52 am
#5






Illtryagain wrote:

Thanks guys thats reasuring since thats the best rifle I crafted so far


but the other rifle I crafted with all looted components works fine Using both stock and scope will counter the effect and make it do damageeven though the damtype still shows as blast.


and so does the FWG5 feather weight I crafted with the casings and a scope The FWG5 turns to energy dam, since that damage type exists it will work though


BTW I think I busted the speed cap on the feather weight I crafted cause after the slice it have a un mod speed of 1.67










----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



leighthal1967
Tue Aug 16, 2005 4:53 am
#6






Illtryagain wrote:

Thanks guys thats reasuring since thats the best rifle I crafted so far


but the other rifle I crafted with all looted components works fine and so does the FWG5 feather weight I crafted with the casings and a scope


BTW I think I busted the speed cap on the feather weight I crafted cause after the slice it have a un mod speed of 1.67






The damage type on the FWG Feather has changed from Kinetic to Energy thats why it still works.I also found that using a Stock AND Scope resulted in a rifle that worked even though the damage type had changed to Blast.




01101001111010101011
10011
100110010111100

10000010001100101011
11001100111110000100
01111011011010111000NONI
01110101111110011010 -V-
11101101001110011000 "WE'LL BE SEEING YOU..."


Illtryagain
Tue Aug 16, 2005 9:26 pm
#7

Thanks ALOT for the helpfull info
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