Weaponsmith Archive
Thread: Swordsman needs advice
min/max: 41/32, spd: -0.468, wound: 21, Range: 30, HAM:: 8/6/6
max: 16, integrity: 590
strykler wrote:
Hey guys, Just your average dumb swordsman here with a question..
First off I have some looted stuff from the geo caves..
7x Geonosian Reinforcement Core (Yellow)
min/max: 41/32, spd: -0.468, wound: 21, Range: 30, HAM:: 8/6/6
4x Geonosian Solidifying Agent (Yellow)
max: 16, integrity: 590
Q. I'm looking to get the best combonation I can get with these, albit a power hammer or a curved sword. What weapon stats could i expect to get using these? Or is MWS stuff better? trying to get some ideas here.. Thanks
Reinforcement cores only go into the power hammer, not the curved sword you're after. Looted cores also cannot be further enhanced by cubes or agents.
Those reinforced cores don't look like anything special; a better range mod at ideal, but lacking any positives for point blank or maximum, lower damage bonuses and slower. I'd junk them, as it's likely weaponsmiths on your server will be able to surpass those stats even using the advanced, non geonosian versions of cores.
Those agents are above average, and combined with yellow cubes to make geonosian reinforced sword or reinforcement cores are your best path ahead. Geo sword cores use Neutronium steel, whose Unit Toughness is generally capped around 700, so they cannot be tooled up as nicely as Geonosian Reinforcements. Again, stat bonuses you can expect are server resource dependent as well as the weaponsmith you go to so no one can give you an accurate prediction, just a guestimate, which depending on the stats of the yellow cubes you get, will once again drive what you'll get.
Assuming base yellow cubes of +10, combined with those agents, expect a 25-35 damage boost on max for a power hammer, and maybe a 10-15 boost on the sword, with a possible 0.1 drop in speed (neutronium strikes again).