Weaponsmith Archive

Thread: SAC and accuracy bonus on post CU weapons

ShammusKildaire
Wed May 04, 2005 4:13 pm
#1

All the weapons that I have that converted have a SAC cost around 110 and a 0 accuracy bonus. I was wondering what the best stats WS are getting on these 2 stats with new weapons that they are crafting? I have also read that with some of the higher end krayt tissue that WS are able to hit weapondamage and speedcaps with little tono experimentation. If this is true it seems that if you can cap out the speed and damage and then lower the SAC or add to the accuracy bonus then a very nice weapon can be crafted that will be far superior to weapons that have converted over.



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Shammus
Master Rifleman/BH
Tarq

MaxPower
Master Armorsmith
Tarq
CorenLanra
Wed May 04, 2005 5:52 pm
#2

Im using 5 wound +16 accuracy bonus scope (pre-cu) to make +17 weapons. If you use a pre-cu stock/power handler you can usually get around -86 to -94 ActionCost, and with all post-CU stuff it is hard to keep the speed/dmg up and get the cost that low, usually it is 100-120 depending on the model.



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