Weaponsmith Archive

Thread: Undercutting/Pricing

JawaSlay3r
Mon Jun 06, 2005 5:28 pm
#1


Im pretty new to WS, did my 2 1/2 day grind and searched for good resources for a few days and have been up and running for almost 2 weeks now.


I recently went to the bazaar and did a vendor loc searched for the planet im on(which was the first time i checked on pricing, was just going on what i thought they were worth) and noticed that alot of weapons were being sold for less, but werent as good, one weapon stood out, isnt really that important but the tusken rifle a cl40 weapon, ive been selling mine for 15k, saw someone selling a little lower dps tuskens for 6k, a 9k difference in price.


Anyway, that big of a difference worried me. I guess im just looking for advice, i know every server is priced a little differently but does anyone have a certain formula in the post cu they use, for example if your selling a cl 30 weapon how do you decide whats affordable and fair for that level combined with how good of weapon it is.


Also ill throw this up there, ive made just under 500k in the last 2 1/2 days, thats without selling anything with special components (krayt, gorax, etc..) does this sound decent to any veteran ws or is it ok for a newb, or is it just low.


thanks in advance for any imput

Message Edited by JawaSlay3r on 06-06-2005 07:29 PM



Bria.Matherz
Vendor Located Just outside of Mos Eisley at 4316, -4268
HoopR
Mon Jun 06, 2005 7:33 pm
#2


Only speaking for myself, in a post-CU world, I price all of weapons according to their respective CLs. Unsliced (which I rarely sell) are at 200x, speed slices are at 300x and damage slices are at 400x. except for any of the looted schematic weapons.Some WS based it on resource cost, some just make prices up off the top of their heads, but really it all comes down to personal choice. Charge whatever you feel is a fair price to you for your time, effort andyour cost in obtaining the resources.



Eryn Izar - MWS/MSW
<EI> Weaponry and Shipworks
Providing affordable death, carnage and mayhem throughout the galaxy
All chassis @ 2cpu, components @ 2K per level
Corellia, near Platinum City, WP 1715, -5602
Godly-Weapons
Mon Jun 06, 2005 7:35 pm
#3

I have a set base but for loot made I usually just ballpark it and do what I feel is fair.
JohnDoh
Tue Jun 07, 2005 10:27 am
#4


What it all comes down it not what the resources cost, the time spent, or even the loot that went into the weapon. Its what the customer is willing to pay. That is the only thing that matters. So you can make a beam rifle with those +200 tissues and that 990 resources, but it wont matter since no one can use it anyway and no one will buy it....


So unless I'm fairly certain what a good price is, i just set it to "wow-it-would-be-really-cool-if-i-got-this-much-for-it". Then every week or two week i check to see what has sold and what hasnt and adjust the prices accordingly. Sometimes I can raise the prices just a bit, but mostly i have to lower the prices 10-20%.


Eventually you end up with a price that sells the weapons and that seems fair to you.





. . . . : : ´ ´ ` ` : : . .


IGN Chimaera: Freddo Elder Master Weaponsmith
Weapons and Grenades and misc vendors at Mos Tarkinas Mall -4694, 4948
"Might as well waste money there as anywhere else..."


leighthal1967
Tue Jun 07, 2005 10:51 am
#5

Combat Level x 100 credits on all regular weapons



01101001111010101011
10011
100110010111100

10000010001100101011
11001100111110000100
01111011011010111000NONI
01110101111110011010 -V-
11101101001110011000 "WE'LL BE SEEING YOU..."


EdOWar
Tue Jun 07, 2005 11:05 am
#6






leighthal1967 wrote:
Combat Level x 100 credits on all regular weapons






So you sell a T-21 for 5,400 credits?


Slim Vargo, Corbantis


ShugFlurry
Tue Jun 07, 2005 11:08 am
#7

Pick a nice round number. Then sell it for that.



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
XxThanatosxX
Tue Jun 07, 2005 11:27 am
#8

Ive been doing 20k for Cl 50-54 ranged weapons and 15k for Cl 50-54 melee weapons.


Everything else i sell for 9k.


Its been working for me.




BOOMSTICK Inc.
(+2) Weaponsmith and (+1) Artisan goods
(-4387, 1828) Mercenary's Keep, Tatooine
If I win any auctions please deliver to the vendor at the waypoint above
IGN: Aovei
Mor-Dan
Tue Jun 07, 2005 11:45 am
#9

i do CL x 1000 creds and base custom work prices off if you are using it or selling it. if you are using it, it is the same CL x 1000. if you plan to sell it it is about 25% of what i think it will/should sell for. if you lie to me and i find out, i don't make you weapons anymore.



Vendor Locations:
-1560 120 in Soal Valley, Corellia
-4700 5600 north of Theed, Naboo
leighthal1967
Tue Jun 07, 2005 1:39 pm
#10






EdOWar wrote:





leighthal1967 wrote:
Combat Level x 100 credits on all regular weapons






So you sell a T-21 for 5,400 credits?


Slim Vargo, Corbantis







Yes



01101001111010101011
10011
100110010111100

10000010001100101011
11001100111110000100
01111011011010111000NONI
01110101111110011010 -V-
11101101001110011000 "WE'LL BE SEEING YOU..."


EdOWar
Tue Jun 07, 2005 1:58 pm
#11






leighthal1967 wrote:





EdOWar wrote:





leighthal1967 wrote:
Combat Level x 100 credits on all regular weapons






So you sell a T-21 for 5,400 credits?


Slim Vargo, Corbantis







Yes





You might as well sell the resources, you'll get more than the 8 cpu you're getting for them by making T-21s.


Slim Vargo, Corbantis


dsurfman
Tue Jun 07, 2005 3:02 pm
#12

I just make up what I think is fair. and then I adjust it on my sales for that weapon.



CL*1000....whoa! But hell if they are paying it...





Celehorn
Imperium Securis
ShugFlurry
Tue Jun 07, 2005 3:05 pm
#13



dsurfman wrote:

I just make up what I think is fair. and then I adjust it on my sales for that weapon.






Same, 50k for a speed sliced T21, 100k for a Damage and upto 250k for the 540+s pre-cu. Those flew off the vendors



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
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