Weaponsmith Archive
Thread: Weapon range
I wish they would make it where a pistol could shot from 50 meters a carbine from 75m and a rifle from 100 meters...
also have it where the range will be dependent of expermentaion I feel the more things that can be expermented on the better makes a better variaty of weapons.
Um in real life pistols can shoot at that range. Just not very effectively. Due to facts like muzzle velocity, and spin. Notice that rifles tend to have accuracy mods that reflect this. Getting a too hit bonus at greater ranges. While a pistols to hit bonus is at close range, and a carbines is mid range.
Also look at the range mods again when a weapon is not used at appropriate range. It suffers from a range penalty. Anyone useing a pistol at sixty four is just cutting their damage horribly. While a riflemen fighting at point blank feals the same bite.
It is actually fairly balanced out. In truth though the stats should be even more extreme a sniper at close range. Should be a cooked goose. While a person shooting a pistol at sixty four meters should miss almost all the time. That is how it would be in real life.
Your logic is a tad cockeyed. I am supposeing you want the riflemen to have a severe edge. Being able to maul someone for a minute before they catch up. To be fair then a riflemen that gets stuck in close quarter combat should have no hope of hitting a man with apistols running circles at three feet. The balance is fine you are not rewarded for useing the weapons wrongly, but you are also not utterly crippled. If you are smart enough to play to your range, With stance you do get a bonus on your hits.
So useing a weapon the right way can win you the fight. By the way Riflemen have a close range weapon to use in the form of a spraystick, as do other marksman have the use of the dlt20 at minimum. You are qualified to use other weapons use them.
where its almost impossible to hit outside of 50 meters with a pistol.
and I think 64 meters is not that far when it comes to a rifle thats my main reason for the psot not to say there are not range modifiers jsut to say I think tehy need to up the max limit on the rifle and the carbine to allow them to beable to have a very diffrent use other than higher damage lower speed.
They need to work with the range abit more in my opinion.