Weaponsmith Archive

Thread: E11 Schematic question

Zelbrick5
Wed Apr 21, 2004 7:34 am
#1

What kind of stats are you guys getting on the IMP theme park E11 Schematic when used to make a E11? I mean what stats on the weapons made?








Freddi Soci
Master Doctor / Master Rifleman
Colonel for the Rebellion

"Snipers only know of two different kinds of people, Other snipers and Targets."
Zelbrick5
Wed Apr 21, 2004 10:49 am
#2

Anybody?











Freddi Soci
Master Doctor / Master Rifleman
Colonel for the Rebellion

"Snipers only know of two different kinds of people, Other snipers and Targets."
Xieflow
Wed Apr 21, 2004 5:05 pm
#3

a little better.

They both use Plumbum Iron, which has a TERRIBLE CO.

However, the enhanced E11 uses the exact same stuff as the regular E11, except it also uses a bit of a new copper... that has good CO / OQ (not much, but enough to make a moderate damage increase)
Seawolvz25
Wed Apr 21, 2004 5:24 pm
#4

i think the stats suck across the board, unless the WS had stocked on materials a few months back and are using reserves..........the stats on WS related maertials have been really really really bad over the last few months.............the E11s I made had a max damage of 145-150, can't remember, its been a few weeks and they sold like crap, so I loaded them up and headed to Bestines bazaar..............which they sold like hotcakes for 6K a pop...........



One of the original 6 founding pimps of BBFE..........................Why Sony WHY!
Xieflow
Wed Apr 21, 2004 6:50 pm
#5

E11s are generally really popular.

AP1, damage isn't too bad, and they are a good "middle of the line" carbine.

The are generally cheaper 'cause they only use 1 power handler, so usually customers buy a handful of them to get the perfect slice.

And, for those customers who don't have too many krayt tissues to waste, or they want to make sure they krayt a weapon and get a good slice on the krayted weapon, the E11 and Enhanced E11 are usually the best choice (much better than the AP0 DH17)
d0qtrX
Thu Apr 22, 2004 12:16 am
#6

Well, stay tuned and I'll tell you tomorrow
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