Weaponsmith Archive
Thread: Do weapon smiths have a *Hidden* + to weapon repair mod?
There is no weapon repair listed in any of the WS skilltree...
However, the devs sometimes tell us random things like "Yeah... you got a repair bonus now! POOF! MAAAAAGGGGGIIIICCCC!"
Through tons of testing, we still have conflicting reports. Some people have said "Hey, I am getting better repair results as a master WS, I just repaired X weapons with a WS, and X weapons with my non-WS alt! The WS repairs came out better!" And then someone else comes around "Hey, I just repaired X weapons as a WS, and X weapons with a non-WS alt! They both came out identical!"
Of course... if you have anything that needs to be repaired... put it in your bank right now! Repairs are severely fudged up right now, don't risk losing your weapon (or losing too much condition) when you don't have to!
Before the last patch, you had about 80% chance of high success on repairs. Now someone changed the numbers, because I would say 80% of the time you get a medium repair, 15% great repairs, 5% total failure. But this was done to help us by decaying weapons faster so our customers will have to buy more weapons.
]V[Dawg Mann
MasterWeaponsmith :: Outpost Essentials
Vendor List:
Imperial Outpost, Dantooine ( -4128 -2480 )
Tyrena, Corellia ( -4219 -1940 )
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]V[Da'g W'myn
Mastered:Marksman : Scout : Creature Handler :Weaponsmith(H1) : Architect(H2) : Silent(H3)
Post Holo:Medic : Doctor : Brawler : TKM (Let the grind cease)
mattygb wrote:Before the last patch, you had about 80% chance of high success on repairs. Now someone changed the numbers, because I would say 80% of the time you get a medium repair, 15% great repairs, 5% total failure. But this was done to help us by decaying weapons faster so our customers will have to buy more weapons.
Don't start to spread rumors about it. We know nothing about the reasons for the bugged repairs. I would wager the guess:
It's a bug, not a feature.
2 weeks? I went through 2 DX2's a day!
Pana_Cebo wrote:
From what I've heard I think decay in general needs a major revamp.
I'm a master pistoleer, and shooting at the speed cap spamming specials, my guns lose half of their durability in about 2 WEEKS!
There are many motivations to buying new weapons, losing a weapon to a failed repair should not be one of them. If a repair system exists in game, it should be much more like the current speeder-bike repair system. You should simply give your gun to a master weaponsmith, they fix it for a fee dependent on its durability, and you get your weapon back. They'res no need for this "the weaponsmiths need more business" mentality: you guys are probably the most important class in the game. Making repairs have a higher success rate will absolutely not change that.