Weaponsmith Archive

Thread: WeaponSmith good money maker ?

ThorgoDarkClaw
Sat Sep 18, 2004 4:39 pm
#1

I have been checking into different area's of crafting and was thinking maybe weaponsmith or at least one other . I'm almost done with artisan and have yet to decide the crafting choice . Is weapon smith the best all round money maker of the crafting profession's? I have heared of insane prices for weapons that have not been sliced that have verry high dmg If any ws can share some helpful info that would be cool ? Just wanna make sure on the choice before i decide to do the grinding for it - Thanks
Jaclyn82
Sat Sep 18, 2004 4:55 pm
#2

imo armorsmith makes more money

but if your really good and deal in high end weaponry.. i.e. krayts, geo wpns, acklay stuff, scythes..

then yea u can make pretty decent money.





Jaclyn
Master Merchant

JC Mart (-3971 3979) Theed, Naboo

Please Offer All Auction Winnings to "Jaclyn's Loot and Misc Vendor"

YamadaMan
Sat Sep 18, 2004 6:22 pm
#3

yeap loot made weaponry is really cool money, specially if you have suppliers for looted parts, I mean suppliers, not thugs if you see what I mean...

but you'll need alot of money to get started, cause you'll need the best ressources to even think about competing with other WSs



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

Loot Shop (Painting, CAs etc...) Coronet/junction (860 -4724)
-- Kojirou Sasaki - Emperor's Eye (Black Epsilon Ace)
-- Chieko - Master StyleSmith (Master Tailor)
-- Aki'xianghua - Twilek Thug (Master of the LongPole - Rarities Collector)
Va-Mei
Mon Sep 20, 2004 7:56 am
#4






YamadaMan wrote:
...but you'll need alot of money to get started, cause you'll need the best ressources to even think about competing with other WSs




No doubt there. My guild has easily given me a million credits over the last 2-3 months, and I'm just now getting on my feet with some serious sales. (This weekend I made my 1st set of 4 yellow Sythe blades, free & clear. ).


If your serious about starting down the road to weaponsmith:


1. If you don't have a good source of income established, then get one; be it money missions, scout harvesting,resource prospecting or a second craft. You'll need a fullarray of medium or heavy harvesters to start stock piling the resources you'll need toopen a serious business, and you'll need to be ready to fork out 150k-200k a week to move them around and keep them from burning down.


2. READ THE FORUMS & BROWSE THE WEB! Learn everything you can! Being a WS isn't hard, but there are things that aren't obvious to the casual observer. Learn how assmebly & experementation work. Learn about selection of options, & how they will affect your product. Learn about hidden resource caps. Learn what loot drops from where, and what items they can be used to make. Learn what weapons are in demand by what trades, and why. Learn how tolimit "Tell Hell".


3. When you begin to get on your feet, specialize. To be a premium full service smith, you'll need resources to fill around 90 different resource/property catagories.You'll need to know whats considered "Good" for every weapon, combat trade & situation in the game and what they're selling for. By focusing, you can limit the pain, and expand your wares atyour own pace.


4. Take time to window shop the competition. What are they charging for their goods & what kind of stats are they offering? An Adv Jawa doesn't take that much more material than a scoped & stocked Tusken, but youcan't base your prices on units of material per item and expect to stay competitive.


5. Take your time & have fun with it. Weaponsmith is a long grind to Master, and a bear to get initial materials for. Take your time, you'll get there. If you get burnt out on the grind, take a break from it. Play at another part of the game for a bit, but keep those harvesters going. It'll take longer to get all your materials than it will to grind master anyway & you might be lucky enough to have the materials for heavy warheads spawn during your break. (I had both skevon & hydron spawn 2 days after I mastered with metal staves... :Bangs head: thump... thump... thump...)

Irxosskisx
Mon Sep 20, 2004 8:32 am
#5

Va-Mei you got it pretty bang on there. I've been a Master WS for a couple months now... and I spend way more money getting resources than I make... But I expect this to change once I have a good stockpile....


But MAN... Crafting wepons is awsome!!!! Do it because you enjoy Crafting. If your in it to make some fast money.. you could be in for a long and expensive grind... but it can be quite rewarding... Take your time.. learn and enjoy the proffesion... and when you least expect it the money will come!




Irxosskisx (Lowca) - 12 Point FS Master Weponsmith,Master Armorsmith, Master Artisan, Mayor of Mojovia Trandosan For Ever!

Aermei (Lowca) - Jedi Nublit
Ocesco - he's a Bothan...
RWC
Mon Sep 20, 2004 8:33 am
#6

I have been a Weaponsmith for a long time and find it to be amazingly fun but hasnt been the best money maker but thats my own fault

There was a thread here not that long ago where everyone was discussing how much money they were making daily. Some were making above 10mil per day.

I enjoy Weaponsmith but dont take it too seriously, I make enough money to cover my costs and maintenanceand make afew Kprofit andI have a great time doing it.

BasicallyI think Weaponsmith can be the best money maker in the game but you have to work hard and take it seriously to be able to make the high money and keep up with the competition.

Mo-Ti
Mon Sep 20, 2004 8:40 am
#7

Armorsmith = Make tons of money, have fun crafting custom armor, factory runs of armor suck the life out of you


Weaponsmith = Less money, have fun crafting custom guns, factory runs are a breeze in comparison




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

Lozareth
Mon Sep 20, 2004 3:03 pm
#8

In my experience chef is the easiest way to make money, but weaponsmith is more fun. Hehe, made 200mil in a month as a chef, spent it in a week getting resources for ws.



Lozareth is long gone.

YamadaMan
Mon Sep 20, 2004 6:24 pm
#9

if one WS wants to make cool money, the good thing is to find a smuggler who can bulk-slice, then you sell pre sliced weapons for cool profit.



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

Loot Shop (Painting, CAs etc...) Coronet/junction (860 -4724)
-- Kojirou Sasaki - Emperor's Eye (Black Epsilon Ace)
-- Chieko - Master StyleSmith (Master Tailor)
-- Aki'xianghua - Twilek Thug (Master of the LongPole - Rarities Collector)
Pozdol
Mon Sep 20, 2004 8:05 pm
#10

WS isn't the cash cow you might think. It take's alot of credits to start and then even more is the time investment in making every single weapon the best you can. I find it great in keeping my attention and at the high end of the scale ,as fars as smiths go, you will make good coin. But expect to spend the first few months resource gathering and learning the true art of weaponsmithing.




Poz Corp Melee and Ranged WeaponswCoronet Corelliaw(-69 -5500)
____________________________12-Point Master Weaponsmith
Ciirybeccaskyr
Mon Sep 20, 2004 8:13 pm
#11

I still think weapons is the best money making prof around short of swordsman.


I do both and just recently reset up my weapons vendor and have yet to list it on the map advertise on the forums for it or spam and am still doing 1mil a day minimum from it.


I make much more credits from my armor sales but the costs of those resources are much higher and go faster



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
YamadaMan
Wed Sep 22, 2004 1:16 am
#12



Pozdol wrote:
WS isn't the cash cow you might think. It take's alot of credits to start and then even more is the time investment in making every single weapon the best you can. I find it great in keeping my attention and at the high end of the scale ,as fars as smiths go, you will make good coin. But expect to spend the first few months resource gathering and learning the true art of weaponsmithing.




so true, the first 1 or 2 months (after you master it) is the time you get your ressources and try to understand how the whold thing works, and it's quite pricey when it comes to good ressources.



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

Loot Shop (Painting, CAs etc...) Coronet/junction (860 -4724)
-- Kojirou Sasaki - Emperor's Eye (Black Epsilon Ace)
-- Chieko - Master StyleSmith (Master Tailor)
-- Aki'xianghua - Twilek Thug (Master of the LongPole - Rarities Collector)
NynNyxWeaponsmith
Wed Sep 22, 2004 8:50 am
#13


I estimate my total profit , not including buying vast amounts of resources to exceed 1 billion credits since I have been a smith on Starsider. I would estimate my total ingame worth with rare , items , credits and holdings to exceed the previous estimate.

The CSA Armorsmith, resource dealers and others are all above the 100's of millions mark.


At one points I was making anywhere from 10 -30 million per day in sales. Yes I have scaled back heh. Too much work now, but it was a ton of fun building a dominating economic force on starsider.


Nyn Nyx

[Master Weaponsmith]

Corporate Sector Authority

Message Edited by NynNyxWeaponsmith on 09-22-2004 08:51 AM

Page 1 of 1
Previous Next