Weaponsmith Archive
Thread: A goe cube Color/stat chart what to keep what to destroy
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Quickprime
Sat Mar 05, 2005 7:03 pm
#1
hello could some one make or send me to a post with this info?
I am going to be in there alot gettingloot in hopes of looting a good weapon.
wondering if i should be destroying yellow, red,green,white,reinforcement cores,schematics.and other components
i dont know the good from the bad so just a little chart with color/stats and a keep/destroy.
like geo reinforced core min26 max36 speed -0.612 wound 13 ideal range 31 special health7 action 6 mind 6
solidifying agent max damage 10 unit interrity 500
these could be good they could be crap i just dont know
if they are good i will auction in the auction forums but withought guidance i/others wil just destroy never knowing what the heck we had.
thankyou weaponsmiths ofswg keep up the nice weapons
ZeticWest
Sat Mar 05, 2005 8:26 pm
#2
Those would be crap. I destroy all cores that arent at least 47 max dmg. The solidyfing agents are crappy too. They are actually the lowest you can get.
There is a sticky on SWGCraft.com that lists all the ranges for all of the enhancements including cubes, cores and solidifying agents.
Also Join CRN (crafter resource network) If anyone is on they should be able to direct you as well. Open your chat browser then go Kauri/public chat/CRN.
ImpCrusher
Sat Mar 05, 2005 8:36 pm
#3
By no means should this be anyone's standards, but this is what I do:
Yellow Cubes:
Keep sets of 7, regardless of stats
Keep any sets of 3 or more with stats above about 13 damage
Keep any yellow cubes, sets of 1 or more with stats above 15.
Green Cubes:
I don't keep any base, no matter the number in the set.
I keep anything with fairly high stats, probly approaching 10000, 700.
Red Cubes:
I have a backpack full ofyellow-lettered Red cubes I keep around, but have never used them.
White Cubes:
Again, I have a backpack full of sets of 7, for emergencies.... but have never used them.
Solidifying Agent:
I keep any in sets of 7.
I also keep any that are in the high teens in damage, which isn't too uncommon, I've found.
Schematics:
Geo Blaster schemsare golden!
Sword Core and Reinforcement core schems, I built up a stock of about 50 of each, and have lived off those for months.... Every time you go in the caves, you can get at least a handful of each no problem.
Cores:
Sword/Reinforcement Cores: I'll keep most anything above 41-41 min max to make weapons that are above base (since my base cores are 41-41 damage). Anything that gets up into the 60's or higher, very nice.
There ya' go, that's my geo requirements on what I keep and don't.
Message Edited by ImpCrusher on 03-05-2005 11:00 PM
Quickprime
Sun Mar 06, 2005 12:46 pm
#4
thank you guys do you have any ideas to a price chart ?
like a set of seven yellow same ser# say the lowest stat
i dont want to over price them im not looking to get rich just pay for my armourwear and rearwith loot
ImpCrusher
Sun Mar 06, 2005 5:47 pm
#5
Quickprime wrote:
thank you guys do you have any ideas to a price chart ?
like a set of seven yellow same ser# say the lowest stat
i dont want to over price them im not looking to get rich just pay for my armourwear and rearwith loot
Hmmm, good question. I think this is one of the few items that doesn't have a "set" price or even a set ballpark figure. I've seen sets of seven with good stats go for hundreds of K, if not millions. On the other hand, I buy sets of seven for 50K with no problem. Higher stats, I throw in a few extra 10K.... Just gotta' find a few different buyers and ask around, I guess.
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