Weaponsmith Archive

Thread: I just tried a Red GenoCube....

Victor-Steiner-Davion
Tue Mar 08, 2005 11:28 am
#1

I'm pretty much a noob, and I'm playing with all the loot my friends have given me. I made a genorenforcement core with a red cube. What was REALLY wierd tho, was it gave me a whole ONE point to experement in. Nothing else. All the lines BUT damage were at 0% and damage was at 1%! Green and yellow never did this to me, and right after that I used a yellow with a great paste to get up to 74pts of damage!


Was it a glitch or is that normal? And should I delete all the red cubes I have?



A gentle answer turns away wrath,
but a harsh word stirs up anger. (Proverbs 15:1)
Malcom- Reynolds, Master Commando, Master Pilot
'Victor' Davion, Master Shipwright, 9x Ace Pilot


DarkwindJ
Tue Mar 08, 2005 11:39 am
#2

red cubes are pretty much fillers for the geo stuff.yellow cubes, even base ones, will givethe dmg enhancement you're looking for...


dont destroy, just make some low end stuff and price accordingly







Lightwind-12pt Weaponsmith/Armorsmith
Please offer auction winnings to the LTW Premium Loot vendor at Maze Mall in Maze of Diosis on Lok.

ShugFlurry
Tue Mar 08, 2005 11:51 am
#3

Sounds like a bad assembly or something



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
Eclipse442
Tue Mar 08, 2005 2:32 pm
#4

I think when they replaced critical failures, the new "critical failure" only gives 1 point. It's never happened to me, but judging by what an AS I know said, that seems to be the common thing. Red cubes shouldn't affect your experimentation points at all.



Emmily Fray +12 point Weaponsmith
Vendors in League City Dantooine
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