Weaponsmith Archive

Thread: dx2 vs. scatter

hamhamthe3rd
Sat Mar 05, 2005 5:18 am
#1

dont want to come off as impatient but i thought this question wasnt too bad and a fair one. last time i asked something similar only one smith replied.


i would figure a WS would know best about the theoretical limits of these things than anyone else. i mean yes i use thembut i dont know what goes into making them. for example, i hear some weapons the resources needed for them are generally bad so it limits what a smith can do on most servers. in addition, these things take different components sometimes, right?
meediummshoww
Sat Mar 05, 2005 5:42 am
#2

There's not a lot of difference between the damage offered by base DX2's and base scatters. A scatter may have 5 to 10 less damage and be slightly faster. This, however, is resource and server dependant.


The reason you see most people that are able to chose a scatter pistol do so is that it only requires 1 krayt tissue as an ehancement as it only uses 1 blaster power handler (this is the component that a Krayt tissue enhances). A DX2 pistol uses 4 blaster power handlers, so you would need to use 5 Krayt tissues to get the same level of enhancement, resulting in a much more expensive weapon.


If you're looking for base damage and speed numbers a scatter would come out at 120's-150's with speed in the low 2's. A DX2 would come out at low 100's - 160's with speed in the mid twos.


Hope this answers your question.



Meediummshoww Wookie Jedi - Mayor of Talath, Rori
Boomstick - Master Structures Trader (vendor 3629 3475 Talath, Rori)
meediummshoww
Sat Mar 05, 2005 5:44 am
#3

Oh, to get the stats for Krayted weapons, simply add the damage value of the tissues, and subtract the speed from what I listed above.



Meediummshoww Wookie Jedi - Mayor of Talath, Rori
Boomstick - Master Structures Trader (vendor 3629 3475 Talath, Rori)
hamhamthe3rd
Sat Mar 05, 2005 6:09 am
#4

yeah that was helpful but i have a question. does having more enhancements not make the dx2 more powerful when you do use tissues on it vs. the scatter uses just one?


from what you said, it sounded to me like the dx2 forces you to use more tissues but doesnt give any benefit from it, meaning a krayted dx2 would still be very similar to a krayted scatter even though it uses more tissues. is that right?
Trigg_Ichosw
Sat Mar 05, 2005 10:18 am
#5

You dont get any benefit from using more tissues ie, if you use 4 tissues at 50 damage you only gain the 50 and not 200 as i think you may be implying. This is why a scatter pistol is preferable.



Trigg Ichosw - Out of Retirement for 1 month - Cancelled againafter 2 Days
Merv-phinIchosw - Killed by NGE
Ironforce Ichosw - Killed by NGE
hamhamthe3rd
Sat Mar 05, 2005 1:00 pm
#6

what is the best damage for these 2 pistols? min and max if you will, krayted(basetissues)and nonkrayted.
Tomatec
Sat Mar 05, 2005 2:32 pm
#7

DX2 base. (4 power handlers)

s 2.4, 105-165, 29.1, 22/73/-90, 40/58/32


Scatter base (1 power handler)

s 2.2, 121-154, 38.9, -38/71/-88, 37/72/37


Tomatec
john_p
Sat Mar 05, 2005 6:39 pm
#8

Also, the chance of getting a good slice onfive scatter pistols is better than the chance on slicing one DX2!





Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

ana-mo-cara
Sun Mar 06, 2005 6:42 pm
#9

Not to mention the weapons range equation. A weapon will fall in the lower third of its damage curve most of the time. So the shorter your curve the more consistent the shot.


A scatter will do 128 per hit average.

A dx2 will do 120 per hit average.


In other words the scatter will always beat the dx2 on consistency and then add on the multipliers say a 5x multiplier per move and suddenly you realize how increadibly powerful 8 points are, because its an added 40 points per special over a dx2.


The scatter is better base, and better to produce to boot. For 11 tissues you can get 11 krayt scatter pistols for 11 tissues you can only get 2 dx2s with 2 tissues left over which you guessed it will have to go into a scatter pistol. Add in the risk of slices and you see why the scatter road is the best road.
Zandergeef
Sun Mar 06, 2005 6:49 pm
#10

My problem with the scatter pistol is I cant use it. Other than that it is very nice to enhance taking only 1 krayt tissue.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

hamhamthe3rd
Sun Mar 06, 2005 11:47 pm
#11

yes thanks for the info. i carry both weapons but i use the dx2 most because it is a lot more accurate. i notice when i use the scatter, i miss or things counterattack or dodge a lot more against my shots.
ana-mo-cara
Mon Mar 07, 2005 6:24 pm
#12

How to increase your accuracy. Is relatively simple.


1. Use the best stance as possible, and if possible maintain your position running and moveing will decrease any weapons accuracy.


2. Use powerups to perfect ranges.


3. Ask for the most powerful scope. With my plus 42 scope on a scatter I hardly miss.


4. Pay attention to the range indicator. Try not shooting when the number is negative.


5. Use foods loots and tapes to increase your accuracy.


I just cannot see the merit in this argument of accuracy. Seeing that a scatter will put out more damage and faster to boot. Resulting in one thing only 1 miss in 20 really is notgoing to break the budget. You will still come out ahead. You need to come to terms the dx2 is a cruddy gun and viscious cert. You need to come to terms with how boned the dx2 really is.


Hell its easier to get a superb scatter pistol as compared to a superb dx2. When I sell guns I am sorry I am going to charge you atleast 7k. Since it is so intensive. This means that most weaponsmiths will have a very thin register of dx2s. Simply better to mass produce 50 scatters and sell only the finest sliced ones.
happyheadhunter
Tue Mar 08, 2005 5:29 am
#13


One of my two char's is a master pistoleer, rogue, desperado and novice commando...all the pistol skills. I don't even carry a scatter. I've never once had a scatter outperform a DX-2 in consistency. The damage will fluxuate more, but the chance to hit is considerably better. The DX-2 is like +40 at point blank range and something like +25 at ideal. The scatter doesn't come close to that, its like -30 at point blank and -10 to 0 at ideal. Granted it is incredibly expensive to krayt a DX-2, and very inexpesive to krayt a scatter. For a baseacid pistolthe DX-2 is the way to go, for a krayted acid pistol, the value of the scatter makes it the way to go.


My alt char is grinding out WS for the second time, and dispite the cost, I already have the tissue set aside to krayt a DX-2.


/coughspeedslice/cough



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