Weaponsmith Archive
Thread: Is there anything that improves the chances of weapon repair?
Being a Weaponsmith is also supposed to confer bonuses to the repair attempt, even though none are explicitly listed. Also, having a higher rating on the repair tool should lead to better success on the repair. Skill tapes, as has already been mentioned, can bump up the weapon repair skill.
Also, the complexity of an item supposedly factors into how easy it is to repair. A weapon experimented 10-12 times, experimenting one box at a time, will have higher complexity than an item experimented 2-3 times with more points used per experiment. If you want to make weapons which are more easily repairable, try making your weapons in fewer experiment attempts.
I had read before that the condition of the weapon came into play - i.e. if you attempt to repair something while it is still 900/1000 you should have a better chance than repairing it when it is 250/1000.
I have also read that unsliced weapons are easier to repair.
Unfortunately, my experience thus far doesn't support either of those. I've had terrible luck when attempting to repair unsliced weapons that still had most of their max condition. These were weapons that I had made myself, and when I did the repair I was by my crafting station, using a 99%+ tool, had my weaponsmiths toolkit equipped, and had no wounds or fatigue. Yet I destroyed one and had 3 in a row that started as something around 820/850 condition lowered to something like 640/640 condition.
So I'm going to stop repairing things unless they are in much worse shape.
Repair is so hard to predict that I don't do it for anyone except friends. I don't charge them, and just tell them that it's at their own risk.