Weaponsmith Archive

Thread: Whats the DMG cap on weapons?

blue-phoenix
Fri Apr 29, 2005 3:44 am
#1

ok i've been making a few weapons and i was wondering what were the dmg caps on them..

i say this since there seems to be caps on everything now speed, wounds% and all.
anyone have an idea on what they are? or were they can be found? it sure would help
on repricing things.

thx for the help



no sig won't let me use html sniff sniff

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

Death is so sure of winning that it

gives you a whole life as a head start.
weaponmaster88
Fri Apr 29, 2005 4:27 am
#2

i'm pretty sure that wound and action cost have hard caps, but it varies for each weapon. i know for a E11 mark 2 action cost caps at 73 and wound caps at 18.75%. damage and speed however seem to have soft caps with dimishing returns.



Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
Vade_WS
Fri Apr 29, 2005 7:48 am
#3

From what I've seen, every stat has a cap, but some are much easier to hit than others.


We should try and put that into a list somewhere.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
SWROChandler
Fri Apr 29, 2005 8:11 am
#4

DL44 Metal has a speed cap of 1.73.
Page 1 of 1
Previous Next