Weaponsmith Archive
Thread: is a genosian tenloss dxr-6 weapon any good????
Forget the stats, check out the range mods. At Ideal range, 53m, the base model has +75ish accuracy. Slap a stock and a scope, and mine is +140 accuracy at ideal range. Defense stackers don't know what hit them.
I made a Krayt version last night...177-477 damage, 5.8 speed, +150 accuracy, 75/80/106 HAM, 850 condition(the con starts out really low, so pay attention to this).
all I can say is daaaAAAAAMMMMM
Message Edited by Marlan_Intrepid on 02-25-2004 07:46 AM
Marlan_Intrepid wrote:
I made a Krayt version last night...177-477 damage, 5.8 speed, +150 accuracy, 75/80/106 HAM, 850 condition(the con starts out really low, so pay attention to this).
Good lord, that is a good one- nice work!
Would you mind sharing some details of what went into this? How good were the tissues? Stats on resources and cubes, etc. That is the best DXR i've heard of so far.
I'm really excited about this rifle, and I"m working on my own krayt versions (I saved a ton of tissues for this), so I'd appreciate any advice.
The range mod and damage you got is just stellar.
Oh btw - about condition- if you use the green cubes, you will get a signifigant boost to it. This of course means you can't use the yellow cubes, but does prolong the life of the weapon nicely.I sawa DXR with 1250 condition crafted this way.
Now all we need is Heat and Kinetic damage [or did I miss that memo?]