Weaponsmith Archive

Thread: Anyone have the old schematics from Beta?

RyeunDharow
Wed Dec 10, 2003 5:43 am
#1

I' m having a little problem with my t21s, that I think MAY be related to how the stats of resources are calculated into the final combine. I' m thinking they may have changed the "display" of needed attributes to all be the same, yet didn' t really change the formula.


On a related note, if all the stats on materials needed for a gun are cond/ overall, why are some %s in the experimentation screen coming up different. I have noticed this in the "efficiency" category most often. For example: damage, range, and durability will start out at 11%, while the efficiency will be 8%.


I' ve been putting some **edit** good resources into trying to get a good t21 schematic, and having some really strange results.


ANyone else notice weird things like this?


Ryeun

Orthaanc
Wed Dec 10, 2003 6:06 am
#2

The formula I use to calculate what i should be getting theoretically given a set of resources for the t21 is:


.5 * (150 * (ditanium steel CD) + 85 * (polonium iron CD) + 20 * (metal CD) ) / 255 + .5 * ( 150 * (ditanium steel OQ) + 85 * (polonium iron OQ) + 20 * (metal OQ) + 30 * (alantium carbonate ore OQ) + 15 * (gallinorian rainbow gem OQ) ) / 300


this works for all but efficiency, haven't really taken a shot at figuring out that formula though you are right about it being different. Its also different than damage, range, and durability on the other guns as well, if i remember correctly.


Interesting point that the above formula shows. The OQ of the rainbow gems is only worth 2.5 % of the final total experiemental value ( 15/300 * .5 ). So don't worry a ton if you don't have the BEST gems.


Ore is similar though its effect on the final is 5%


Metal is worth only 7.2 % of total


obviously the other two are worth a HUGE percent of the weapon.


Good luck hope this helps




Orthaanc Isengard / Master Weaponsmith / Ahazi
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