Weaponsmith Archive
Thread: Experimentation Techniques Power Hammers
solidifying agents have damage modifiers post-cu?
guess I'll have to make more runs to the geo caves, the red cubes I have are at most -8 sac
NateKronohs wrote:
solidifying agents have damage modifiers post-cu?
guess I'll have to make more runs to the geo caves, the red cubes I have are at most -8 sac
they always had max damage stuff. I was able to make a 1040 hammer or so with 85 sac with 20dmg agents and 20-27 yellow cubes or so
NateKronohs wrote:
yup I definitely need to go to the geo caves more
ok so are my glues bugged or something? I did a small run of geo sword cores today and I"m sure that there was no damage mod on the solidifying agents....
and how did you get a sac of 85 with yellow cubes? more exp into sac on the final product? on assembly with a regular reinforcement core the sac on my hammer was 117 and it took 3 points to get it down to 106 with an amazing success. 107 with a great success.
does anyone make power hammers with regular cores or is it only worth it to make them with the geonosian components?
Well the 82 sac one is experimented down in sac at the expense of damage (so capping sac first then the rest into dam).
As Macee is saying solidefying paste has allways had damage mods, yours should have aswell. (they only add to max dam though
)
Ive made a run of PHs withouth Geo cores, but they dont really sell. Geo Hammers I sell a few of now and then. Enough to keep me stocking them (besides its nice to craft something besides Ranged from time to time (funny how the opposite was the case pre CU
)
Anyway hope that helps ![]()
I was under the impression that paste capped at +20.
Best red cubes I've found so far have been -13
What i'm really asking is: Is it possible to get a 1100+ dmg hammer with acklay bones that are not from pre Cu or pre nerf whatever it was that changed bones?
Message Edited by Kregi on 08-27-2005 06:17 PM
Summerflame wrote:
With -14 cubes, +24 solidefying paste an 2x amazings I made a 2.84/473-1010/SAC 82 Hammer
Melee weapons are cursed with high sac and no real enhancers to make them worthwhile atm.
aaaaaghhh WHAAAAAA!!!!!
/dribble