Weaponsmith Archive
Thread: What is needed to Dam cap FWG5 and Czerka
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reVolt0201
Sun Aug 28, 2005 9:14 am
#1
I am pretty sure that Reinforced Casings can be used on these 2 weapons, but what I was wondering was what is the min damage that I would be looking for on the enhancers to damage cap them? Does anyone have an idea? Also you only need one Reinforced Casing for each FWG5, right?
Summerflame
Sun Aug 28, 2005 9:39 am
#2
It really depends on the resources that has spawned on your server.
I would find the WS I wanted to craft the weapons and ask him for his base stats on the weapon in question then subtract that from the dam cap. The number you get is the number your casings needs to have.
Id also recommend getting the Featherweight FWG5 as opposed to the ordinary FWG5 as the dam cap is higher and you get an extra +15 acc.
The Feattherweight requires 1 casing and the Dart Carbine 6 similar. Hope that helps
stanleycat
Mon Aug 29, 2005 1:02 am
#3
i have just made 4 dam capped featherweights using new casings - pretty much all of the new ones will dam cap them (if you have 12pts). I had 2 exp points left over after dam capping (and 3 once)
hope this helps
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