Weaponsmith Archive
Thread: Rocket Launchers ?
I make them on Bria, once and a while and I sell them for 35k. The dam things are resource dumps that due very little damage for the effort. They are a tough sell but I still sell a crate of 25 per week, and that is mostly to the 2 or 3 same guys.
Later
Launchers are a total drag. AT 519 resources per and 9 runs through a factory, I don't think there is a weapon in game that can create more work than this. Think about it, just the schematics alone consume almost 10% of your datapad. So of cource i'm trying to make them on a regular basis. I like WS because it hurts
...ok don't know about that last statement.
Here's an interesting tid-bit i'll share about rocket launchers. I though it was interesting that they're the only weapon in the game that uses a weapon as a subcombonent. Then I thought, what if that weapon was sliced (hmm a sliced sub-component?). So i had some protons sliced (all dmg) and tossesd them in the mix..... and of course got the same results as my usual RL. I guess it's not a game unless you play.