Weaponsmith Archive

Thread: you guys think these are good?

digiwrath
Tue Feb 10, 2004 5:32 am
#1

well, actually, i know they're good, they tell me all the time on my server.



i got 'em a long time ago but only now thought of showing them on the ws board(me am stoopid).



http://www.utterwizardry.com/digi/screenShot0049.jpg




9 of them. looted from a force-trained archaist on dantooine.



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Digi Wrath - Master Ch forever
Bachreus
Tue Feb 10, 2004 12:31 pm
#2


They are average i would say. The speed is nice and the range modifier seemscrazy (i dont remeber what the range mods on mine are)


Mine are usually


35min


35max


.47spd (or something close)



and i use total crap correlian decidiuos wood with a shock resistance of like 355. I am wondering how good the stats can get if i had a High quality resource.






Bachreus
Master Artisan--Master Weaponsmith--Master Merchant
Granock
Mayor of Ghost Town--Master Shipwright
Charos
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Armorlite Weapons -5084 -6056 Dantooine in Ghost Town
ArmaniWeapons
Tue Feb 10, 2004 12:53 pm
#3

40max and 40min damage is standard for Adv Stocks on Corbantis. Those are good for the range mod though if you needed more to hit.


Armani -- Corbantis



Armani's Designer Weapons - Naboo, Theed -3995 5347 - Tatooine, Bestine -1875 -3940



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Armani
Armani Designer Armor
Master Armorsmith -- Master Artisan
North of Naboo, Theed at -3995 5347
LLJK_Griz
Tue Feb 10, 2004 2:08 pm
#4






MulletMan01 wrote:
Well, the only thing that seems to make that an "exceptional" item is the range mod. But +57 seems kind of pointless to me. I am a rifle man, and the the best to-hit you get on a target is +50. I suppose it would greatly increase your chance to hit while kiting, though.







Ever try PVPing against a defense stacker? You can't hit them unless you're using /aim and/or a weapon made with accuracy in mind (adv scope/barrel/stock).


Also these stocks have no HAM costs which is very nice.




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MulletMan01
Wed Feb 11, 2004 1:37 am
#5

Well, the only thing that seems to make that an "exceptional" item is the range mod. But +57 seems kind of pointless to me. I am a rifle man, and the the best to-hit you get on a target is +50. I suppose it would greatly increase your chance to hit while kiting, though.



MulletMan Trailerdweller
Cancelled account 9/27/04
TaylorRockford
Wed Feb 11, 2004 6:08 am
#6

taht mrplow guy that u were grouped with, i killed a guy by that name on bloodfin boy was he ticked, thought id throw that bit in there, poor mrplow aww



I am the light, I am the TRUTH.
Flamingdeath
Wed Feb 11, 2004 7:04 am
#7






LLJK_Griz wrote:





MulletMan01 wrote:
Well, the only thing that seems to make that an "exceptional" item is the range mod. But +57 seems kind of pointless to me. I am a rifle man, and the the best to-hit you get on a target is +50. I suppose it would greatly increase your chance to hit while kiting, though.







Ever try PVPing against a defense stacker? You can't hit them unless you're using /aim and/or a weapon made with accuracy in mind (adv scope/barrel/stock).


Also these stocks have no HAM costs which is very nice.







Maybe its a Lowca thing, but I totally agree.



Cyrus/Cynister -- no intentions of ever logging in again
OverClock
Wed Feb 11, 2004 8:43 am
#8

I think those are really, really good. The thing that makes those so good it the lack of HAM costs. Without HAM costs you can add those to a carbine which would normally be a big no-no because of the allready high HAM usage. That stock and a good Krayt tissues will make one kick ass carbine.







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Lurax
Wed Feb 11, 2004 12:28 pm
#9

I would pay an arm and a leg for these on valcyn...well not really, but a number in the millions wouldn't be out of the question.



Arox Elodda - Valcyn
- Valcyn's first crafter with maxed experimentation and assembly bonus -
Now an apprentice Force-User
Emay Elodda - Shipwright, resource hoarder
Vendors at 1777 -5333 Rori, in Athens


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