Weaponsmith Archive

Thread: 7-point smith viable?

Ethalsar
Tue Jun 01, 2004 7:01 am
#1

So I decided to make a new char, this time a crafter, and chose to be a weaponsmith. I realised I'd need to grind, and was (I thought!) prepared for it. Read all the guides, got myself up to 0100 and started grinding blaster rifle barrels, collecting all my own resources. So far so good.


Now I've got to 0104, I've got my 7 experimentation points, and I'm knackered.


I can't face any more of the grind.


So started selling newbie weapons on the Mos Eisley bazaar (you know the type: metal staff, sword, DL44s & scout blasters, DH17 carbines and DLT20 rifles, that sort of thing). It's been quite successful - without spending too long crafting, I make about 10-12k per 'load' of 25 items on the bazaar. Not bad for a beginner, IMHO... certainly a lot more than I could make from missions at this stage of the game in the same time. In a few crafting sessions, I'm about half-way to Melee Weaps I, and starting to think that perhaps the grind could be eliminated or perhaps greatly reduced.


So my current plan is to start a "Newbies' General Store" outside of Mos Eisley. I have a mailing list of everyone who's ever bought one of my weapons, and already done one 'mailshot' so guage opinion (result: the weapon was good quality & good value, and yes I'd be interested in a 'general store'). I've put the house up, installed my first vendor and currently waiting to get to Novice Merchant so I can replace the awful terminal-style vendor.


The plan is to stock a range of newbie weapons, as well as some basic goodies - clothes, food & drink, stimpacks, small blocks of resources, harvesters, even perhaps vehicles, that sort of thing.


So does this sound viable? Could I survive as a '7-point weaponsmith'???




Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
SexyJabbaTheHutt
Tue Jun 01, 2004 7:14 am
#2

Try making your newbie weapons and with the money you make, harvest the ressources necessary to do the easy grind --> Heavy Warhead Mechanisms. Those things give you 733 xp per, so it's quite easy to do the grind, as compared to the 50000 barrels or whatever. It's ressource extensive, but alot faster. I think I did my grind in like 5 hours.

WookieeToo
Tue Jun 01, 2004 7:15 am
#3

The similarities between your situation and mine are scary. I too made it to seven-point status rather quickly, and realized that I just didn't have a grider's mentality -- I wasn't enjoying the crafting unless I was making something. I eventually got myself a Weaponsmith's Toolkit, which made me an eight-point smith, and had a blast selling newbie weapons on the bazaar all the way up to Master (took me over two months to do it, by the way).


And I enjoyed every step along the way. I just made Master this weekend, and let me tell you -- not only do I have the resources to make what I need, but I also know my profession inside and out. Not to mention the fact that I sold every single weapon I ever made along the way.


That's why I always chuckle at these "can a ten-point Smith compete in a twelve-point Smith Market?" posts. I did just fine as a seven- and eight-point Smith, so I don't see why not


Ethalsar
Tue Jun 01, 2004 7:30 am
#4


Thanks for the prompt replies...


Both have valid points - I suspect there will still be an element of grinding, though it's customer driven (I've hadalot of requests for gaderiffi batons), so a quicker approach to the grinding element is welcome.


And encouraging to read WookieeToo's comments... what, by the way, is a 'weaponsmith's toolkit'? Sounds like it's something I want!I very much like the idea that by tackling this with less or no more grinding I'll end up being very familiar with the profession.


[My other char is a Master Doc on FarStar... bumped into another Master Doc once who asked if there was any way to cure poison...!!! He'd grinded (shouldn't that be "ground"?) up the profession, and as a Master didn't even know the basics of the profession. Very sad... but I suppose exactly what the holocron system was bound to produce.]


Right, I feel a lot more optimistic, now - time to spend a bit of cash decorating my store!


[Edit: Oh, and congrats on getting to Master!]

Message Edited by Ethalsar on 06-01-2004 03:31 PM




Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
Krogchoi
Tue Jun 01, 2004 7:33 am
#5

if you can find some skevon gas, finish your grind by doing heavy warheads.
It will just zoom through WS grind like nothing.



---
Baaron Samedi - Master Weaponsmith / Smuggler (Lowca server)
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