Weaponsmith Archive

Thread: Weapon Pricing!!

KiNtAlO
Fri May 28, 2004 1:27 pm
#1

I'm a weaponsmith deicated to making Melee weapons does anyone have a good formula on pricing items.




Kintalo

Old_Ben_Bomobi
Fri May 28, 2004 2:08 pm
#2

best formula is to see what people are willing to pay for a given object. If your price is too high, no one will buy it, if its too low, everyone and their brother will be buying you out of stock faster than you can make stuff. Just balance that.



shop at brawlers best friend... now with two locations for all your brawling needs. Located as always in the Arch Mesa on Tatooine, west of mos entha at the Stars Industries HQ, and brawlers best friend -- naboo north of keren For special orders, send an email to Old'Ben
KiNtAlO
Fri May 28, 2004 6:31 pm
#3

bump




Kintalo

DasAdin
Fri May 28, 2004 8:35 pm
#4

Simply walk around and see what other WS are asking for their weapons. If yours are worse you should price lower, if yours are better you should price higher. Keep in mind how much it costs to make items. Then you can work on raising or lowering based on sales when you get customers.



All the artisans in the Galaxy and I cant get a working pair of binoculars.
jefdenbeffer
Sat May 29, 2004 5:38 am
#5

I kept low on melee weapons in the beginning coz my associate wanted to keep a low-price shop.


I've steadily increased the prices and I even seem to have sold more after that.


Most important is to have the best quality and a nicely stocked vendor.


I calculate my prices at around 90-95 cpu, except the lower level weapons like heavy axe, metal staff, dagger,... where i charge around 30-40 cpu (in case there would be newcomers to the shop with low cashlevels) and that seems to work pretty good for the moment.








÷UCC Industriesø ï Fine Weapons, Armors and Services ð
2 Master Weaponsmiths, 2 Master Armorsmiths, 4 Merchants and 20 vendors at your service !

STAFF: Jef (Melee Design and Sales), Zhakharthas (Gun Design and Sales), Sinbary (Master AS), Gohio (Master AS)
LOCATION: Eden Central Square - Naboo 4716/5754 - 200m from Eden's Shuttleport - 900m from Kaadara's Starport - Farstar Galaxy


Dodece
Sat May 29, 2004 8:45 am
#6

Sure it sounds like a great idea with all the melee in the game right now, but sadly it really is not. If you are looking to make a nice profit. Melee weapons tend to be made easily. So even the most inept crafters are makeing tons of melee weapons. Also with the geonosian schematics out there you really are at a disadvantage unless you get your hands on some.


I suggest you start with base priceing say 3 k to five k on the melee weapons. Then if you notice demand raise the price slowly.


BrokenDrum
Sun May 30, 2004 3:32 am
#7

Yeah I agree with the ease of make and low pricing. Below shows STANDARD vs.SLICED prices on shop in WanderHome and prices vary a lot from server to server so unless checking your current server you will get many different schemes.


Charge more if they keep disappearing faster than you can make them (bump 1K increments until a happy MAKE vs. SALES medium is reached). Remember that Location is actually more important than Stats for overall SALES. And, For regular repeat customers, you can be located about anywhere since they will keep on coming if treated like people.



MELEE: 2 Hand Ax (2-4K), 2 Hand Curved Sword (3-5K), 2 Hand Cleaver (4-6K), Vibro Knuckle (3-5K), Vibro Ax (4-6K), Lance (4-6K), Gad Baton (3-5K), Long Vibro Ax (6-8K), Pwr Hammer (5-7K), Ryyk Blade (3-5K), Stun Baton (3-5K), Vibro Lance (4-6K).



For your Low Cost Weapon Needs Visit Jabbas Quest Souvenir Shoppe (-5357, -6006 500m NNW Wayfar) -OR- LayLa's Tent (-963 -4348 Only 800m South of Bestine) BrokenDrum Master WS - Tatooine Wanderhome
Redguard
Mon May 31, 2004 3:55 am
#8

This discussion never dies does it?


Well first off cover your costs. If you gathered your resources look at what it cost to obtain them. I'm not sure of a correct formula for this would be. I usually go with a standard of 3 to 5 credits per unit of resource as a cost estimate. I then check the market and the quality of my goods compared to others if mine are superior then I charge a slightly higher price. If my goods are inferior I still sell them but at a mark down. Even if your goods are not as good as other smiths people will buy them but you need to get better.


If I have to pay for the resource then I try to factor in the cost associated with the purchase. I find at times you may take a loss but you can certainly make up for that with volume sales of other weapons. I'll take that loss because I really want to try to have everything in stock.


The market sets the price. If you price yourself to high you wont sell. If you price yourself to low then your burning your resources. I usually visit 3 different weaponsmiths and look at the average price. I apply the superior/inferior mark up or down to the averageand try not to lowball my fellow smiths. Some folks have had access to some superior resources and you'll find that they will charge alot for their weapons. These premium smiths get the bulk of the business because they have the financial means to make Krayt enhanced or loot dropped weapons. When you start out don't even think of trying to compete with these folks because it's not possible. During this time just be the best smith that you can be.





Given the choice between style over substance. I'll take a sandwich.
boceifus2000
Mon May 31, 2004 3:13 pm
#9

Whatever you would buy them for if you were working on that profession that uses them. That's generally what I go by. If they don't sell lower your prices a little.



Colonel Boceifus Gadian (BotD)
Retired
Quote: I have seen too much death in my lifetime...

Balanor Gadian
Retired
Quote: I have made so many credits I can buy my own galaxy...
Eliss
Mon May 31, 2004 8:04 pm
#10

I get consulted all the time for weapon pricing... my prices are set so they don't fly off my vendor faster than i can restock it.


that being said.. what I think keeps my customers checking my vendors all the time is that I constantly "miss a Zero or two" when stocking my weaps. It's called weapon lotto.. and gives the newbie a chance to buy one of my 75,000 credit T21's for 750 credits or 7500 credits. about 1 in 100 restocks will be deliberate restocks at the wrong amount.I don't loose as much money that way as I gain more customers seeking a bargain. Just an Idea for you newcommers.



Eliss Breen
Master Weaponsmith +24 Assembly/+24 Experimentation - Lowca, Naboo, Serenity
Vendors for 5 Master Weaponsmiths located in the Serenity Merchant square @ 2915 -5444
Every Pistol, Carbine, and Rifle is stocked.. Over 1000 Items in the tent.

If you want you can drop off auction wins on my "Weapons by Eliss - Sliced" vendor.
moody628
Tue Jun 01, 2004 10:20 am
#11

A simple Real Life formula:


Wholesale (full crate, min): Market Value of Resources x 3

Retail: Market Value of Resources x 5


If you're a 12-point smith, you can extend that to x3.5 and x7, respectively.



I use this formula on EVERYTHING. Puts my weapons in the lower33% of prices on my server. Puts my armor in the lower 20%. Puts my artisan items at the 1/2-way point, except for my vehicles, which it makes about x2.5 the going rate. My clothes are at the 50% mark, and my BE clothes are in the lowest 10%. My foods are also in the lowest 10% (ie, I'm selling Vasarian brandy at 56k/crate on Valcyn while the going rate seems to be more like 120k.)


The hilarious thing to me is that I've just undertaken buildings. The going rate for small houses is LESS THAN THE COST OF THE RESOURCES TO MAKE IT. Small houses should sell at 51k. The cost of the resources to make them is just over 10k... and they sell on our server for 6-8k, usually.




JOS Outfitters & Supply

Kakita Jammo, Owner

Silent' Bob, Manager

Look for JOS on Tatooine!!!


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