Weaponsmith Archive

Thread: Has the bug with extracting mines from crates been fixed?

Bermag
Wed Jun 02, 2004 3:14 am
#1

Devs said that some crate bugs were fixed a month ago. Were they? becuase I had customer having problem extracting mines from crates (and I made them long after that annocuncement)




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Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
icaruz
Wed Jun 02, 2004 5:04 am
#2

Yeah, so do I. Saw there was a hotfix for minefields today. Would be great if people could extract mines and put in them aswell




12 Point Master Weaponsmith
Melee Weapons, Loot Made Weapons, Explosives
-1787 5399, Neo-Rome, Naboo
Are You Ready For Some Darkness

d0qtrX
Wed Jun 02, 2004 7:48 am
#3

Maybe.


All I know is they totally borked pulling all other weapons from crates.


And it's also impossible to craft a weapon final assembly.


THANKS SOE!


I LOVE YOU!!!




SoontirKarrde
Wed Jun 02, 2004 9:00 am
#4


So now minefields are improved, but we cant make mines or anything else, great.


at last I can edit!!!!


Soontir-Ben


Message Edited by SoontirKarrde on 06-03-2004 04:05 PM

Bermag
Wed Jun 02, 2004 11:59 am
#5

Tell me about it. I lost a nym enhanced (+20 max dam vibro motor) when crafting today.


I cant understand why they must push through a hot-fix which IMO fall in the "next publish" update category.




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Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
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