Weaponsmith Archive
Thread: DE-10 Requirements? help out a non weaponsmith here
Page 1 of 1
mikedealer
Tue Jun 01, 2004 10:27 am
#1
so i went to the bunker last night, killed 15 npc's, got 2 schematics, 2 pistol barrels for the new DE-10 Gun, stupid loot system lol. Anyway What are the requirements for this gun, i want to bring them to a weaponsmith for creation, but i would like to buy some krayt tissue for them first, Does anyone know how many it should take? and what should i look for damage wise on the tissues, not too familiar with them honestly, like whats the lowest i should get damagewise? any help would be great. many thanks
OdelasPhaenix
Wed Jun 02, 2004 12:03 pm
#2
I was wondering the exact same thing what do u need to craft it!??!?!?
SexyJabbaTheHutt
Wed Jun 02, 2004 12:14 pm
#3
De-10
1x De-10 Barrel
Diatium Copper
Plumbum Iron
Metal
Ferrous Metal
2x Handlers
1x Scope (otionnal)
Requires Master Pistoleer to wield.
Experimentation is 50% OQ 50% Cond
I forget the exact number for each. BTW, those guns suck ass IMHO. Better off with a Republic blaster damage sliced. Same goes for the Executionners Axe. Good for display, but not much else.
Message Edited by SexyJabbaTheHutt on 06-02-2004 03:15 AM
Page 1 of 1