Weaponsmith Archive
Thread: Are those 2 extra experimentation points very handy for making a Scythe?
Durability on Scythes is acutally pretty decent.
Durability on the Genosian Rifles and pistols is somewhat questionable though (I would like to always use green cubes for these).
Having a WS with 12 EXP points do the job will probably result in about 1100 durability instead of around 1000. (these numbers are not exact). but each extra point can add about 50 durability.
Not that big of a deal if you ask me.
Where the extra exp points help is if the WS has any *moderate sucesses* while crafting the scythe. The extra 2 points can help him compensate for any difficulties and get the scythe up to max damage reguardless. Honestly, if drinking bespin port and located in a research center, if you take your time, this isn't "usually" a problem.
just my 2cents