Weaponsmith Archive

Thread: Damage Modifier

SaberSWG
Mon Mar 29, 2004 2:54 pm
#1

I'm sure this has been asked before, but for the life of me I can't find it being answered anywhere.


I read once a long time ago that there was some sort of modifier for each weapon type. And that in order to compare DPS accross professions you needed to include this modifier in your calculations.


I've seen a list of Special Move modifiers... but I cannot find a list of modifiers for weapn types. I'd like to be able to compare weapons accross professions as apples to apples.


Does anyone know if such modifiers actually exist, and if so where I might find a list? (An example of how to work it into a DPS formula correctly would be awersome too! )


Thanks in advance



[Myshak's Melee] - Master Weaponsmith / Artisan / Merchant
Hundreds of melee weapons in stock! Check my vendor inventory and place special orders at PerfectionCity.com!
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Perfection ... it's not just a state of being ... it's a destination!

evetsleep
Mon Mar 29, 2004 3:42 pm
#2

i believe you are talking about the base damage modifier before anything else, which I believe is x1.5.




Orzi - Light Jedi Assasin
Apol - Master Rifleman

"Your eyes can decieve you. Don't trust them" -o.k.




SaberSWG
Mon Mar 29, 2004 4:08 pm
#3






evetsleep wrote:
i believe you are talking about the base damage modifier before anything else, which I believe is x1.5.







This is for everything? I'd heard (although perhaps it was false information) that there was a modifier (for example) for 1-Handed Melee, and a seperate for Pistols, and a serperate for heavy weapons, etc etc etc for each type -- and that these type specific modifiers had to be applied if you wanted to do a fair comparison of DPS against two weapons of different types.


?




[Myshak's Melee] - Master Weaponsmith / Artisan / Merchant
Hundreds of melee weapons in stock! Check my vendor inventory and place special orders at PerfectionCity.com!
Perfection City, Lok, Lowca [About Perfection] | [Vendor Directory] | [Forums]
Perfection ... it's not just a state of being ... it's a destination!

evetsleep
Mon Mar 29, 2004 4:13 pm
#4

It is my understanding (which may or may not be right), that the 1.5x is for all weapons.




Orzi - Light Jedi Assasin
Apol - Master Rifleman

"Your eyes can decieve you. Don't trust them" -o.k.




LLJK_Griz
Mon Mar 29, 2004 4:32 pm
#5

All weapons do 1.5x the listed damage stats.


Damage is then affected by special move multipliers, armor/vulnerability, PVP mitigation, and possibly melee center of being. I'm not sure if COB reduces damage or just increases ranged/melee defense and counterattack/block/dodge so you get hit less.



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