Weaponsmith Archive

Thread: geo reninforcement cores ---> power hammer

Beemf
Fri Oct 01, 2004 2:39 am
#1

i just loot 5 identical cores (min 32 max 61 dmg) and i was wondering what kinde of dmg power hammer can be made from this cores.

thx for replys



____Beemf___________________________
Pilot of the Imperial Navy
Willbaby
Fri Oct 01, 2004 3:10 am
#2

my hammers are 469 max damage , my cores are 41/41 damage , so with those cores , its 469 -41 = 428 , then 428 +(core stats) in this case 61 , so a hammer made will be 489 max




Alita'GSA
12pt Master(Very Bored) Weaponsmith.
[Alita']s Weapons - Imperial Outpost Talus @ Wp[-1960 2170]
SgtSixpack
Sat Oct 02, 2004 2:21 am
#3


Can the looted geonosian reinforement core schematic be used in one of these power hammers? Would it be any better? Ofcourse using solidification paste.

Message Edited by SgtSixpack on 10-02-2004 11:01 AM



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
thegadgetmaker
Sat Oct 02, 2004 6:42 am
#4

You need a Re-inforcement core to be able to make a PH. If you looted the cores, then thats it, they cant go any higher. The other option is to use the schematic plus 1 yellow power cube and 1 solidifying agent to make a crafted core. Depending on the stats of the cube and agents, you could definately make a core greater than 61.
jason67
Sat Oct 02, 2004 7:27 am
#5

I make the Geo crafted cores and put them into powerhammers, I have made several with damage of just over 500, unsliced but still at a speed of 5.3. These are great for those non speed capped swordsman as they are significantly better than most low lvl acklay powerhammers.





HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
SgtSixpack
Sat Oct 02, 2004 7:31 am
#6

Hi, I am not the original thread starter I never said I looted cores. The only cores I have looted were sword cores not reinforcement cores ( I dont believe u can loot them ). My question was if u can use either a standard WS schematic to make the cubes + paste into reinforcement cores or would a looted geonosian schematic enhance the results? I had some made, I believe using crafted cores on the WS schematic rather than a geo schematic ( cant be sure never asked ). The were yellow cubes with 13/15 damage and paste which was standard 10/500. The one I am holding right now was 5.3 147-489, before slice.range -24 (I asked for experimentation for range). The ham was standard 115/37/25. This was how I asked for them to be made and ofcourse damage was experimented to max. I had 8 of these geo hammers made and I got 3 speed and 3 damage sliced. I put 2 of the speeds on the bazaar for 6k. The other speed was 3.8 and just pips my 3.6 137-469 for damage per second. I still need more speed after visiting the village and getting my force sensitive melee speed, but then I will be on damage power hammers - and I cant quite image what those will be like. I am already seriously overpowered atm in PvE. Had to leave the tusken fort after killing warlords in 3 hits!



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
WaiterFurall
Sat Oct 02, 2004 7:47 am
#7






SgtSixpack wrote:

Hi, I am not the original thread starter I never said I looted cores. The only cores I have looted were sword cores not reinforcement cores ( I dont believe u can loot them* ). My question was if u can use either a standard WS schematic to make the cubes + paste into reinforcement cores or would a looted geonosian schematic enhance the results? I had some made, I believe using crafted cores on the WS schematic rather than a geo schematic ( cant be sure never asked** ). The were yellow cubes with 13/15 damage and paste which was standard 10/500. The one I am holding right now was 5.3 147-489, before slice.range -24 (I asked for experimentation for range). The ham was standard 115/37/25. This was how I asked for them to be made and ofcourse damage was experimented to max. I had 8 of these geo hammers made and I got 3 speed and 3 damage sliced. I put 2 of the speeds on the bazaar for 6k. The other speed was 3.8 and just pips my 3.6 137-469 for damage per second. I still need more speed after visiting the village and getting my force sensitive melee speed, but then I will be on damage power hammers - and I cant quite image what those will be like. I am already seriously overpowered atm in PvE. Had to leave the tusken fort after killing warlords in 3 hits!





*Yes you can


**It would have had to been the Geo Schematic. Weaponsmiths don't have a reinforcement core schematic that they can add enhancements too.





[ Sinsai ]
Armor/Loots
-5020 -5715
Wayfar, Tatooine
[ R.I.S Certified]
SgtSixpack
Sat Oct 02, 2004 8:25 am
#8

Thx for the info.



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
Beemf
Sat Oct 02, 2004 1:37 pm
#9

i know that you can get better cores with schematic, but i thought this was nice cores. I have some yellow cubes and agent. is there any way to calculate what kind of cores can be made or you guys know this from your experience?



____Beemf___________________________
Pilot of the Imperial Navy
thegadgetmaker
Sat Oct 02, 2004 2:02 pm
#10

If you used +10 yellow cubes and +10 agents, depending on the resources used I believe they would turn out 42/52? Im at work and really can't remember off the top of my head, but thats somewhere close. Thats why I always tell people if you Loot cores that are over 50 they are worth keeping. I Have personally made a PH with like 37-137 LOOTED Reinforcement Cores. You would have to have +30 cubes and +30 agents to craft a core with those stats, so its hard to say "crafted cores are better" or "looted cores are better"


There are only 3 options for a Geno Power Hammer


1-- Acklay Bones

2-- Looted Cores

3-- Crafting a Reinforcement core using a Geno Re-Core Schematic, 1 Cube and 1 Agent


In the future if you want a custom PH made, you'd probably be better off asking the WS to use the extra experimentation point or 2 on Condition rather than Range. If he/she is using the best resources and is a 12pt smith, there will only be like 2 points left over after maxing out damage, which is about 100 condition or -1 on Range. That -24 was most likely a -25 before he experimented.
dsurfman
Sat Oct 02, 2004 2:53 pm
#11



thegadgetmaker wrote:
If you used +10 yellow cubes and +10 agents, depending on the resources used I believe they would turn out 42/52? Im at work and really can't remember off the top of my head, but thats somewhere close. Thats why I always tell people if you Loot cores that are over 50 they are worth keeping. I Have personally made a PH with like 37-137 LOOTED Reinforcement Cores. You would have to have +30 cubes and +30 agents to craft a core with those stats, so its hard to say "crafted cores are better" or "looted cores are better"
There are only 3 options for a Geno Power Hammer
1-- Acklay Bones
2-- Looted Cores
3-- Crafting a Reinforcement core using a Geno Re-Core Schematic, 1 Cube and 1 Agent
In the future if you want a custom PH made, you'd probably be better off asking the WS to use the extra experimentation point or 2 on Condition rather than Range. If he/she is using the best resources and is a 12pt smith, there will only be like 2 points left over after maxing out damage, which is about 100 condition or -1 on Range. That -24 was most likely a -25 before he experimented.





Number 1 wouldn't qualify as a GEO Power Hammer would it? Really Just an acklay...LOL



Celehorn
Imperium Securis
thegadgetmaker
Sat Oct 02, 2004 7:09 pm
#12

True, depends on how you look at it really. The Acklay is located in the Geno Cave eh?


BHM
Mon Oct 04, 2004 3:46 am
#13

The problem with Acklay bones is that you have to find a great weaponsmith willing to craft you the hammers...


I have looted 8 Acklay Bones 126-178 then I contacted the best weaponsmiths of my server:


-One doesn't accept custom orders anymore


-Another one won't craft them for me unless I sell him two of the bones (but since slicing is so damn random it's better to have 8 PHs and hope for a decent slice than 6)


-The third one is too busy to help me


Of course price is not a problem, I understand the great weaponsmiths are busy and their time is precious, but it seems I can't find a trusty uber wp to get those hammers crafted. eew.



Andros Celsum ~ Master Bounty Hunter ~ "It is better to be feared than loved, if you cannot be both."

Page 1 of 2
Previous Next