Weaponsmith Archive

Thread: Krayt & Gorax Enhancements

Rhadida
Thu Jun 09, 2005 7:19 am
#1

I was wondering do the Krayt and Gorax Enhancements still work the same? E.g. Does a +100 damage Krayt add +100 damage to the final craft? And does -0.5 speed mean -0.5 speed on the final craft?


Or has the CU changed that as well? And if so please explain how it works atm (I have some nice Gorax and Krayt atm and I am trying to find out what kind of tissues of Shards I need to max my weapons damage and get the lowest speed)


Thanks...



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IGN: Rhadida
Ecnirp
Thu Jun 09, 2005 7:25 am
#2






Rhadida wrote:

I was wondering do the Krayt and Gorax Enhancements still work the same? E.g. Does a +100 damage Krayt add +100 damage to the final craft? And does -0.5 speed mean -0.5 speed on the final craft?


Or has the CU changed that as well? And if so please explain how it works atm (I have some nice Gorax and Krayt atm and I am trying to find out what kind of tissues of Shards I need to max my weapons damage and get the lowest speed)


Thanks...






Yeah from my use of them the damage stats carry over so you would get ABPH Damage + Damage stats from Tissue. And same for PFM + Gorax Bones.


I think the speed modifier is 1 decimal point off for sub-components though so 0.5 becomes 0.05


Rhadida
Thu Jun 09, 2005 7:55 am
#3

So the damage is still carried over to the Final-Craft, cool. But Speed in the tissues is actually neglectable, right?



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IGN: Rhadida
Vade_WS
Thu Jun 09, 2005 8:00 am
#4



Rhadida wrote:
So the damage is still carried over to the Final-Craft, cool. But Speed in the tissues is actually neglectable, right?





To a certain extent, yes. At the very least, it means you can save an experimentation point or two for SAC instead of speed on your ABPH.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
Ecnirp
Thu Jun 09, 2005 8:03 am
#5






Rhadida wrote:
So the damage is still carried over to the Final-Craft, cool. But Speed in the tissues is actually neglectable, right?






I wouldnt say neglectable..... most people seem to experiment on speed mostly for subcomponents so if you whack a -0.5 speedtissue onto a ABPH its its a nice bonus.


Just bear in mind if you experiment your enhanced ABPH to -2.5 speed... its only actually going to decuct -0.25 from the final weapon.

Rhadida
Fri Jun 10, 2005 1:17 am
#6

Well that brings me to another question, what is the max damage on a Normal (with prime resources crafted and low sac) crafted Scatter and T-21? That way I know what kind of tissues I need to max the damage and have low sac



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IGN: Rhadida
Ecnirp
Fri Jun 10, 2005 2:51 am
#7






Rhadida wrote:
Well that brings me to another question, what is the max damage on a Normal (with prime resources crafted and low sac) crafted Scatter and T-21? That way I know what kind of tissues I need to max the damage and have low sac





Check out the sticky on weapon caps....
jiperz
Fri Jun 10, 2005 2:54 am
#8






Rhadida wrote:
Well that brings me to another question, what is the max damage on a Normal (with prime resources crafted and low sac) crafted Scatter and T-21? That way I know what kind of tissues I need to max the damage and have low sac






So far from my test prototypes about 980ish using best res on Chimeara (harneelar, danium, enif quadianetc.) with a DPS of 310+ for T21 but thats with a high SAC. Over 1000 if you are lucky enough to findone with apre-cu stock before the damage stats got nerfed.Scatters are 380-780 with High SAC of 116 and around 312 dps. For the scatters I have ordinary pre cu handlers and scopes which give similar dps but wth a very low SAC, about 85 but can't be sure. Can't remember exact stats as I'm at work. .However, i'd probably put a form fitted stock inthe T21as well for the extra damage and speed if the tissues are nice enough. If you want a custom build let me know or drop me an email.

Message Edited by jiperz on 06-10-2005 02:57 AM



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Rhadida
Fri Jun 10, 2005 5:30 am
#9






jiperz wrote:






Rhadida wrote:
Well that brings me to another question, what is the max damage on a Normal (with prime resources crafted and low sac) crafted Scatter and T-21? That way I know what kind of tissues I need to max the damage and have low sac






So far from my test prototypes about 980ish using best res on Chimeara (harneelar, danium, enif quadianetc.) with a DPS of 310+ for T21 but thats with a high SAC. Over 1000 if you are lucky enough to findone with apre-cu stock before the damage stats got nerfed.Scatters are 380-780 with High SAC of 116 and around 312 dps. For the scatters I have ordinary pre cu handlers and scopes which give similar dps but wth a very low SAC, about 85 but can't be sure. Can't remember exact stats as I'm at work. .However, i'd probably put a form fitted stock inthe T21as well for the extra damage and speed if the tissues are nice enough. If you want a custom build let me know or drop me an email.


Message Edited by jiperz on 06-10-2005 02:57 AM




Thanks for the explination, So I will be looking for 160+ tissues for a T-21 (with max damage) (5 needed right) and I need only 1 for a HC scatter right?

I will drop you a mail once I get my hands on some nice tissues



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IGN: Rhadida
Ecnirp
Fri Jun 10, 2005 5:59 am
#10










Thanks for the explination, So I will be looking for 160+ tissues for a T-21 (with max damage) (5 needed right) and I need only 1 for a HC scatter right?

I will drop you a mail once I get my hands on some nice tissues






1 for the Scatter... you actually need 6 for the T21 though, 5 for the weapon,one for the factory schematic for the Power Handlers.
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