Weaponsmith Archive
Thread: New slicing system is our fault!
did you guys complain a lot? never bothered me much, seems like a neat proffesion to be a smuggla' ![]()
I dropped it, but I may respec back... maybe...
Some WS's complained. I personally think it's silly that a smuggler can somehow "slice" a sword and make it faster? But beyond the silliness, I didn't mind. I basically am just wondering why they made the new slicing system so colmplex? I like the idea of multiple, controllable slices, and perhaps throw some loot in to the mix is fine too...but to make it a 100% loot system, does seem like an odd decision to me.
I love you
Alpha_Bits wrote:
You know what's even cooler than cutting wires on a sword to improve it's speed or damage?Cutting the red or blue wire on a stone knife.
I don't know that the new slicing system is y'all's fault. I haven't heard anyone make that accusation. Mostly we blame the developers. Apparently there was a fun and logical slicing system up and running on test before, but they switched to the loot-based system kind of at the last minute... for reasons unknown. We're all still kind of wondering 'WHY, God, WHY!?!?!?!?!' and trying to figure out all the mechanics of the new system... and of course where the heck to loot the tools we need. Mostly we blame jedi for everything illogical that happens to the smuggler profession.
Its definately not our fault. Even if some WS complained, when was the last time any dev listened to what we wanted?
Seriously I havent seen a dev in here since we got a new corospondent and even that wasnt really linked to the issues with our profession.