Weaponsmith Archive

Thread: Bugged Barrels

Aeron-Blackthorn
Fri Jul 08, 2005 5:37 am
#1

I dont have the screen shot of this (will post when I get home if needed) but I looted a Dosh rifle barrel a week ago that the min damage is higher than the max. Obviously bugged Iwould think , but my question really is how would these stats affect final assembly on the Rifle?




Aeron- Blackthorn / Jedi Desperado "Hi Ho Banta Away!"
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wyrwulf
Fri Jul 08, 2005 6:06 am
#2

I have one too, I have filed a ticket ot get the issue resolved as this is a bug or at least it use to be considered a bug, remember the Acklay bone's when the frist add them. But so far I havent gotten a response on the issue.


The one I have there isnt a big differance only a few points, but I want to get it fixed before useing it.



Deex
Master Doctor since Oct 2003 (retired 15 Nov 2005)


Kogi
Master Weaponsmith (Holding out hope) /Merchant

LXB League City, Dantooine
wyrwulf
Fri Jul 08, 2005 2:42 pm
#3

Just so you know this is a bug and I had a CSR come on line and fix mine for me.



Deex
Master Doctor since Oct 2003 (retired 15 Nov 2005)


Kogi
Master Weaponsmith (Holding out hope) /Merchant

LXB League City, Dantooine
Summerflame
Fri Jul 08, 2005 2:49 pm
#4

so funny how they let something like that slip through as that was an issue in the geolab when it was introduced... One should think theyd learn from their mistakes, but obviously not....



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wyrwulf
Fri Jul 08, 2005 3:00 pm
#5






Summerflame wrote:
so funny how they let something like that slip through as that was an issue in the geolab when it was introduced... One should think theyd learn from their mistakes, but obviously not....





Learn a lesson, I sent a ticket in game and got the nothing we can do, only after posting it on the forums did I get help.



Deex
Master Doctor since Oct 2003 (retired 15 Nov 2005)


Kogi
Master Weaponsmith (Holding out hope) /Merchant

LXB League City, Dantooine
DarkBShadow
Fri Jul 08, 2005 3:42 pm
#6



Summerflame wrote:
so funny how they let something like that slip through as that was an issue in the geolab when it was introduced... One should think theyd learn from their mistakes, but obviously not....





reason that was so bad was that the bones made it so the Min Damage can become greater then the Max Damage on some weapons... however now this is impossible to do.

using them wont be a problem. but still a bug.



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Summerflame
Fri Jul 08, 2005 4:00 pm
#7







DarkBShadow wrote:





Summerflame wrote:
so funny how they let something like that slip through as that was an issue in the geolab when it was introduced... One should think theyd learn from their mistakes, but obviously not....







reason that was so bad was that the bones made it so the Min Damage can become greater then the Max Damage on some weapons... however now this is impossible to do.

using them wont be a problem. but still a bug.




I know, but its the same bug and its strange that they went and introduced it once agai



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
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{{{Angelic deliverer of Pboys pimp weapons{{{



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