Weaponsmith Archive
Thread: what is 12pts
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batowery
Sat Jul 09, 2005 7:45 am
#1
i am going to try to make a weponsmith some day win i get my 2nd character open. And right now i am trying to get clothing attachment and buke resources to grind and hi in resources to craft withsome day. so i was just would like to know that the 12pts is andwhat do i needto do to get them? plese to not LOL.
Metai
Sat Jul 09, 2005 8:48 am
#2
What that means is that the Weaponsmith has 12 points to use during experimentation.
To get to 12 points, you'll need to get a suit of clothing together that has +20 in Weapon Experimentation mods in total. There are skill tapes that you can get that will have the +Weapon Experimentation mod, these are looted and usually fetch a pretty high price on the server trade boards (one million credits or higher per point is not unusual).
Besides skill tapes, there's looted clothing that can have the mods, as well as the Weaponsmith Toolkit which is crafted by Tailor's, it has +3 to Weapon Experimentation and can usually be picked up fairly cheap, though it takes the place of a backpack.
Being a 12 point smith is very nice, but having high quality resources is still far more important.
Good luck.
To get to 12 points, you'll need to get a suit of clothing together that has +20 in Weapon Experimentation mods in total. There are skill tapes that you can get that will have the +Weapon Experimentation mod, these are looted and usually fetch a pretty high price on the server trade boards (one million credits or higher per point is not unusual).
Besides skill tapes, there's looted clothing that can have the mods, as well as the Weaponsmith Toolkit which is crafted by Tailor's, it has +3 to Weapon Experimentation and can usually be picked up fairly cheap, though it takes the place of a backpack.
Being a 12 point smith is very nice, but having high quality resources is still far more important.
Good luck.
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