Weaponsmith Archive

Thread: Tarquinas finally get's crafted T21's

Timbre
Wed Jan 21, 2004 5:01 pm
#1

Well after however many months I've been waiting to build a T21... saving resources... watching for that ellusive Gallinorian Gem to spawn... FINALLY... it comes.


I'm looking at the stats, and despite using the best of the crappy materials that have been available since I first got the schematic, it's faster, but has lower damage then the looted T21's.


I've been working on weaponsmith and stayed a weaponsmith since day one... and now... now I'm considering giving it up. I'm so utterly disappointed in how the weaponsmith's schematics have materials that don't make sense in them. The rares almost always suck. All too often the required stat is so amazingly low that the weapon can't be experimented over 50% of it's potential. I've heard all the various arguments... Waited for the Devs to come up with a solution and now I've reached the limits of my patience. I've built every weapon available to a weaponsmith (outside of a Bowcaster since I'm not a wookie)... When a laser rifle can outclass a elite level weapon in so many ways and the devs pay no attention... I wonder... why do I play a weaponsmith? What's the point? So I can listen to people beg me for T21's for about 5-6 months and then when I can finally build them... THEY SUCK...


Maybe I'm just ranting... or venting... or something... but I might just have to give up weaponsmithing



Timbre Farseeker - Seeker of the Force - Tarquinas
Dova
Wed Jan 21, 2004 7:23 pm
#2

Timbre,


Have you played a Sharpshooter? I don't think you have because I can tell you with certainty the the T21 is superior to a laser rifle even though the stats on the laser may seem vastly superior. The heavier armor piercing really makes a difference. Add to that the fact that the T21 does become a repeating rifle at Master Sharpshooter and you get a weapon of vast (mass) destruction.


BTW, what are the stats on your T21? I remember when they came out on Intrepid they were something like 111-292 with 9.0 speed or something. Abysmal by today's standards on the server but they still sold like hotcakes at a premium price. They'll get better over time, just keep your patience. Good luck.
WerrtZer
Wed Jan 21, 2004 8:39 pm
#3


Well I'm a Tarq smith too, but I been collecting resources since last july.


Rainbow gems were never gonna matter stats-wise in this gun: it's all about the ditanium steel and polonium iron. I am fortunate enough to not have used TOO much of the 972oq/399con ditanium that spawned last summer and also have a large stack of polonium iron from october.


The result is a weapon that leaves the T21's you get in magseals behind (especially when stocked)


I can't recall stats right now but they were at least 20 points better max and 40 better min as well as 4.5 sec faster and with FAR superior range mods.


You need to go hunt down good ditanium. My suply got me 17 rifles and now I have to use stuff with lower oq, but I am quite sure we'll get good ditanium soon.


Now what I really wanna see on Tarq is decent Diatium copper and possibly some half decent phrik alu too...





Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
Tyranth
Thu Jan 22, 2004 9:08 am
#4

uhm..........FAR superior range mods............hmm can you pls check if point blank is +0???


cuz when T21 resources just spawned they had awesome range mods too and they got 2/3 days after it they wore nerfed............these guns are now worth over 10 milion


Timbre
Fri Jan 23, 2004 4:22 am
#5

One of the T-21's I built is a 105-338 (I think) that was sliced to 5.9 speed. Not sure about the range mods. More or less when I'm sitting there waiting for so bloody long to build a gun, only to find the looted ones have greater damage output then one I built with advanced components... it just makes me sad.



Timbre Farseeker - Seeker of the Force - Tarquinas
WerrtZer
Fri Jan 23, 2004 4:59 am
#6






Tyranth wrote:

uhm..........FAR superior range mods............hmm can you pls check if point blank is +0???


cuz when T21 resources just spawned they had awesome range mods too and they got 2/3 days after it they wore nerfed............these guns are now worth over 10 milion









Nah I'd have spotted that straight off (having been dumbstruck at the Rep Blaster after it got fixed).


I think the range mods are like:


-60 PB, +24 Ideal, +10 Max .


(this is stocked version)


Point blank 0 eh? Yeah that is a PvP nightmare right there...




Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
Page 1 of 1
Previous Next