Weaponsmith Archive
Thread: +3 clothing assembly +2 weaponsmith xp tape...
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Marlan_Intrepid
Thu Jan 22, 2004 8:57 pm
#1
I just got this tape from a friend - +3 clothing assembly +2 weaponsmith experimentation tape. I want to make the weaponsmith experimentation part work. I've heard that if you stick a tape with a skill mod higher than the one you're trying to get rid, you can cancel it out. For example, I use a +4 clothing assembly tape to mask the +3 clothing assembly so the +2 weaponsmith experimentation will manifest. Is this true?
element123
Fri Jan 23, 2004 6:38 am
#2
I have heard this same thing and I am in the same boat.....I am going to try it out with some worthless tapes b4 I use mine
Newgurus
Fri Jan 23, 2004 7:47 am
#3
Marlan this does in fact work as I have a piece of my clothing that I have done this with.
DialUp
Fri Jan 23, 2004 8:45 pm
#4
Yes, it works. I have tested it myself. You only need to add a +3, in your case. The skill needs to be greater than or equal to. So find yourself a +3 clothing assembly (or better) and you will be fine.
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