Weaponsmith Archive
Thread: What is Demand Like for certain Weapons???
Is it balanced? or is one type of weapon more popular than another?
For example, (and I profess to know nothing about the WS profession or too many weapons).
20% Require T21's
15% require DX2's
25% require Rep Blasters
10% require Virboblades
10% require FWG5's
etc etc etc
I'm trying to establish where the demand lies and which weapons are more popular than others.
I'm just after an idea of what's in demand more than others - don't need exact numbers or anything just to get an idea...
cgdarkbolt wrote:
Hi all, I'm trying to find out what weapons people want from EXPERIENCED Master Weaponsmiths.
Is it balanced? or is one type of weapon more popular than another?
For example, (and I profess to know nothing about the WS profession or too many weapons).
20% Require T21's
15% require DX2's
25% require Rep Blasters
10% require Virboblades
10% require FWG5's
etc etc etc
I'm trying to establish where the demand lies and which weapons are more popular than others.
Believe it or not it's sort of random. I've established my vendor as pretty much a one stop shop, and so I really do sell a little bit of everything. But on Ahazi at my vendor I can tell you what sells out the fastest and I replace the most/get the most requests for:
FWG5s, even post-nerf I post 'em, I sell 'em.
Scatter Pistols
Launcher Pistols.
Now.... I'll know this week if that's a 'true' trend or not since i'm about to super stock all three of those guns, but my previous practice of jus posting 5 or so wasn't working.
cgdarkbolt wrote:
Hi all, I'm trying to find out what weapons people want from EXPERIENCED Master Weaponsmiths.
Is it balanced? or is one type of weapon more popular than another?
For example, (and I profess to know nothing about the WS profession or too many weapons).
20% Require T21's
15% require DX2's
25% require Rep Blasters
10% require Virboblades
10% require FWG5's
etc etc etc
I'm trying to establish where the demand lies and which weapons are more popular than others.
if you want to sell a good amount split a crate of 25up into 4 crates of 5... and sell the other 5 loose... those holo grinders will love you and buy everything up since they don't plan on keeping their profession longer than it takes to master and as such they often abuse their weapons and also seem to have deep pockets...
as far as what sells i can put a crate of melee weapons up and not sell any for a month and then sell out but guns are what really move... last weeki've sold 20 dx2s, 40 laser carbines, 20 EE3 carbines, 20 republic blasters, various amounts of the commando/BH weapons, several assorted guns to people trying to master marksman, keeping the right weapons on your merchant(s) is critcal but some things can be kept in smaller amounts (i.e. the novice marksman - lvl 1 certified weapons)...
i have three factories cranking nearly non-stop to keep up with demand (seems to be about a2 week cycle of feast and famine)