Weaponsmith Archive
Thread: Is there a list of max stats possible?
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Otoli
Mon Dec 29, 2003 6:06 pm
#1
A list of max stats would be possible, but it involves a lot of math and wasting a lot of resources to do that math, so I don't think anyone has ever done that.
Plus, no one could ever make a maxed out weapon since there are never "perfect" resources and you only get 10-12 experimentation points at Master...
However, I would recommend cruising around some vendors and check for yourself what is average and good on your server. Keep a spreadsheet if you have to (with prices while you're at it).
-Otoli
Plus, no one could ever make a maxed out weapon since there are never "perfect" resources and you only get 10-12 experimentation points at Master...
However, I would recommend cruising around some vendors and check for yourself what is average and good on your server. Keep a spreadsheet if you have to (with prices while you're at it).
-Otoli
LemyDaBigHairyWookie
Mon Dec 29, 2003 8:38 pm
#2
Something no one has really tracked as of yet... resource averages are something people really don't seem to keep track of (just the best stuff)
Here are a few avg stats(weaponsmith important) on a few specific resources from my stock
Ryll Gemstone - 500 SR
Duralloy Steel - 500 CD 800 OQ 950 SR
Ditanium Steel - 400 CD 400 OQ 800 SR 800 UT
Rhodium Steel - 80 CD 500 SR
Kammris Iron - 400 CD 700 OQ 980 SR
Carbonite Steel - 800 HR 500 OQ
Plumbum Iron - 80 CD 500 HR 500 SR 100 OQ
Axidite Iron - 580 HR 580 SR 580 UT
Desh Copper - 300 UT
Doonium Iron - 400 CD 200 OQ
I've only seen OQ to fluctuate wildly (like my 993 OQ Plumbum and 994 OQDoonium irons)... the rest of the stats seem to be capped within 5-20% of these averages
DaunteDelfuego
Tue Dec 30, 2003 1:22 am
#3
Just getting into weaponsmithing a little, and was wondering if there is a list of ideal stats for each weapon. That way I can see how close I am getting based on my experimentation and resources. Thanks!
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