Weaponsmith Archive
Thread: finaly got a sac cap, damage cap fwg5....
Yeah ive made about 5 or 6
my latest one is:
1.99
375-966
sac 65
btw Im guessing yours is speed sliced? As 1.99 is the lowest I have been able to get mine at all ![]()
a very nice weapon nonetherless especially the accuracy ![]()
Message Edited by Summerflame on 09-06-2005 10:52 AM
Anyone else been able to do these?
ShugFlurry wrote:
I've hit 1.9 with just off cap for damage/sac. ie 960/67.
/wink
![]()
dang i cant get a double capped:
best i came up with is:
1.95
362-966
15acc
13.8%
340.45
66
that is with
184 -.78 -8 casings.
13 -.79 avd wpn scopes
23-51 -2.0 7 -6 APPB (precu)
APFM xp'ed on -17 sac, 4 points dmg
7 dmg, 5 eff on the craft wit 3 amazings.
resources on gorath:
432/932 dita steel
177/988 axidite
653/895 LS alu
inspiration buff and 22 xp port in affect
is it the resources ? what do you guys use on your servers ?
on a sidenote, best min dmg ffwg5 ended 373, anyone got a higher one yet?
TIA
Summerflame wrote:
dont use pre cu barrels. You can experiment down to -9 on post CU ones. Sure your speed will suffer a bit, but you will be able to double cap![]()
rotezora wrote:
Summerflame wrote:
dont use pre cu barrels. You can experiment down to -9 on post CU ones. Sure your speed will suffer a bit, but you will be able to double cap![]()
ok sounds good. are you using preCU stuff anymore anyways? or shouldi just crank out a bunch of sac optimizied components.
Well that depends on what I am makin tbh
But actually I usually use post CU stuff as that lets me focus on one aspect (sac or speed). ofr making all around weapons I use Pre CU barrels and handlers as they overall have better stats..
There is a few exceptions of the above rule. When making highend low speed projectile pistols I use pre cu barrels aswell as I cannot match the speed on the pre CU barrels even with my best resources.
Hope that helps ![]()