Weaponsmith Archive

Thread: Weapon accuracy mods working?

Diana-Bol
Tue Sep 06, 2005 3:26 pm
#1

Just curious if you guys know if the accuracy mods that are on some weapons are actually working? I have a few weapons with them includeing +49 on a E11 mk2 but when i equip the weapon...my acuracy values in crtl+c do not change. So do they not work?
Fate11357
Tue Sep 06, 2005 5:41 pm
#2






Diana-Bol wrote:
Just curious if you guys know if the accuracy mods that are on some weapons are actually working? I have a few weapons with them includeing +49 on a E11 mk2 but when i equip the weapon...my acuracy values in crtl+c do not change. So do they not work?




As of now they do not work. I wouldn't hold my breath on the devs fixing it either and if they ever do I'd expect them to "balance" them down to something more reasonable (similar to the way they fixed damage type recently). Something along the lines of max accuracy of +15 or so going by what the current power cells/casings are dropping.



Master Nerf Herder
Fate11357
Wed Sep 07, 2005 4:51 am
#3







Muzz wrote:
I didn't think that weapon Acc mods were supposed to show up in Ctrl-C.

And where have you seen confirmation that weapon accuracy is not working?





1-It's commonly known in the WS community even tho it might not be in the bugs/issues list.

2-Craft 2 FWG5's. One enhanced (from quest) and one unenhanced OR craft one using the pre nerf scopes (+50 and up acc) and one using post nerf scopes (+14 or so acc). Do everything possible to have both weapons have the same stats (most importantly min/max dam and speed). Use both weapons on the same mob if possible and note the damage. The damage will NOT change.

3-Powerups that have negative accuracy penalties DO NOT affect damage dealt. For example, use a weapon with 0 accuracy bonus and attack a mob. Note the damage.While fighting that same mob apply a PUP that would give you -40 accuracy (usually pre cu speed pups). The weapon will now show a negative accuracy. Note the damage. They will be the same.

4-As the OP mentioned there is no stat increase in the stat screen nor is there a buff icon.

5-Trust me it''s broken. I've done many tests.



Master Nerf Herder
Muzz
Wed Sep 07, 2005 5:10 am
#4

It's been broken for almost five months, it's obviously not an issue they consider worth fixing. Thanks for the testing, while it didn't affect damage, was there any noticeable increase in the amount of misses with lower accuracy? I'm expecting a no.

Message Edited by Muzz on 09-07-2005 01:10 PM

Message Edited by Muzz on 09-07-2005 01:24 PM



Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
Fate11357
Wed Sep 07, 2005 7:14 am
#5






Muzz wrote:
It's been broken for almost five months, it's obviously not an issue they consider worth fixing. Thanks for the testing, while it didn't affect damage, was there any noticeable increase in the amount of misses with lower accuracy? I'm expecting a no.

Message Edited by Muzz on 09-07-2005 01:10 PM

Message Edited by Muzz on 09-07-2005 01:24 PM





As expected.............no.



Master Nerf Herder
Muzz
Wed Sep 07, 2005 12:14 pm
#6

I didn't think that weapon Acc mods were supposed to show up in Ctrl-C.

And where have you seen confirmation that weapon accuracy is not working?



Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
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