Weaponsmith Archive
Thread: Tremendous Idea (not mine):
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GrooperNugent
Thu Oct 27, 2005 7:53 am
#1
I give up on the clickie..look at Summer's post down there vvvvv
As you might have deduced, I have fixated on sampling lately![]()
Message Edited by GrooperNugent on 10-27-2005 11:12 AM
Message Edited by GrooperNugent on 10-27-2005 11:13 AM
Message Edited by GrooperNugent on 10-27-2005 11:14 AM
Summerflame
Thu Oct 27, 2005 8:05 am
#2
GrooperNugent wrote:
As you might have deduced, I have fixated on sampling lately
Agree
and fixed your clicky
Summerflame
Thu Oct 27, 2005 8:52 am
#4
Btw this has been brought to the correspondent board just so you know
Maceey
Thu Oct 27, 2005 8:57 am
#5
i love that idea much better then afk sample and getting some lamers drag some mobs on you....
MD_Bathar
Thu Oct 27, 2005 9:22 am
#7
Great idea, but would have to be limited. Perhaps to the number of available lots the player has. Even then we might get the whole lag thing going, just like in space and the asteroid chunks but with thousands of these mining droids roaming around. If they were invisible upon deploying them and only become visible when called, this could work.
Maceey
Thu Oct 27, 2005 9:24 am
#8
MD_Bathar wrote:
Great idea, but would have to be limited. Perhaps to the number of available lots the player has. Even then we might get the whole lag thing going, just like in space and the asteroid chunks but with thousands of these mining droids roaming around. If they were invisible upon deploying them and only become visible when called, this could work.
If it's a droid it's 1 droid per person max. Andi doubt 1 droid will cause more lag then a player does.
Khormid
Thu Oct 27, 2005 9:25 am
#9
Im still waiting on my idea..a delivery droid..you put the item in the droid and select a name and the droid flys to that person to deliver the item. Could even have a built in function where they pay the droid to get the item. Can't see it to be to hard to code!
Khormid
Thu Oct 27, 2005 9:26 am
#10
Have the droid work like bh droids do as far as the lag issue you all are speaking of! Unless your a de you wouldnt be able to have more than one out at a time anyway!
MD_Bathar
Thu Oct 27, 2005 9:40 am
#11
I was just going off the way we currently mine for reources and was looking at the droid in terms of mineral mining instillations. I would hate to see prices for these resources skyrocket like the space resources havebecause of the limited supply.
Maceey wrote:
MD_Bathar wrote:
Great idea, but would have to be limited. Perhaps to the number of available lots the player has. Even then we might get the whole lag thing going, just like in space and the asteroid chunks but with thousands of these mining droids roaming around. If they were invisible upon deploying them and only become visible when called, this could work.
If it's a droid it's 1 droid per person max. Andi doubt 1 droid will cause more lag then a player does.
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