Weaponsmith Archive
Thread: What are the best possible Pistol, Carbine, and Rifle available in Flurry?
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Amphiaraus
Thu Dec 16, 2004 10:14 am
#1
Hi All --
I am very interested in buying an optimum Pistol, Carbine, and Rifle, made with the best materials and having the best possible stats. The issue of just how powerful such weapons can be is very interesting to me, so I have made this post. As a major resource harvester I can easily afford such weapons, please send me a private forums message describing their stats and prices.
A) I now have a Tenloss Krayt Rifle (purchased for 1.3 million creds) with the following stats:
Condition: 876/876
Attack Speed: 5.5
Damage
Min: 253
Max: 535
Wound: 66.1%
Range Modifiers
Point Blank: -71 @ 0m
Ideal: +86 @ 54m
Max: +14 @ 64m
Special Attack Cost
Health: 86
Action: 91
Mind: 115
Attack Speed: 5.5
Damage
Min: 253
Max: 535
Wound: 66.1%
Range Modifiers
Point Blank: -71 @ 0m
Ideal: +86 @ 54m
Max: +14 @ 64m
Special Attack Cost
Health: 86
Action: 91
Mind: 115
Currently this Rifle has a powerup that raises its Min Damage to 334.
B) I was wondering what would be the statistics of a Pistol, Carbine, and Rifle crafted today in SWG, given the most optimal materials, and given the most optimal luck for a Master Weaponsmith in his or her weapons experimentation?
C) Can people in Flurry submit stats for what they think are the most powerful known Pistol, Carbine, and Rifle existing in Flurry today? And also stats for the most powerful Pistol, Carbine, and Rifle ever to have existed in Flurry?
D) I recall from a recent post that the Devs have nerfed Pistols such that no Pistol crafted today could ever have as high statistics as a Pistol crafted in the early days of SWG. If this is the case could stats be presented giving a pre-nerf and post-nerf comparison of statistics associated with high-end Pistols? Was nerfing done to Pistols only, or has it been done to Carbines and Rifles as well?
E) At what point might the statistics of a Pistol, Carbine, or Rifle make them worth:
100,000 credits?
1,000,000 credits?
100,000 credits?
1,000,000 credits?
F) Are high end Pistols, Carbines, and Rifles similar to regular weapons in terms of their durability, and in terms of the likelihood of their getting successfully repaired by a Weaponsmith if their Condition points are too low? At what point should high-end Pistols, Carbines, and Rifles be given to a Weaponsmith for repair?
Thanks,
Amphiaraus
Amphiaraus
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